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  1. #321
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Wavaryen View Post
    What? So other mmos who have the same concept and a better combat system is op because of freedom of movement?


    People need to get over it. Classes should be about play style, Harder Easier none of that matters, what matters is fun, and what they bring to a group.
    No they should be about balance. It's a good thing that no one on the development team shares this terrible opinion and actually think about content balance and class balance.
    (4)

  2. #322
    Player
    ScarecrowJames's Avatar
    Join Date
    Mar 2012
    Location
    Pumpkin Village Hidden in the Crows
    Posts
    139
    Character
    Raccoon Bandit
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    I wasn't to impressed on the questions selected. Most of them were vague answers or questions for spoilers and asking for mounts/minions.

    It sounded like yoshi said. Deal with the change and "git gud". When the problem wasn't really the damage, the problem was the freedom of the game play change for Bards/Archer. Of course he said the usual developer response as well "we will look into it"
    (4)
    Last edited by ScarecrowJames; 07-11-2015 at 10:13 AM.

  3. #323
    Player
    Rikkustrife's Avatar
    Join Date
    Aug 2013
    Posts
    337
    Character
    Overlord Rikkustrife
    World
    Diabolos
    Main Class
    Archer Lv 65
    Quote Originally Posted by AdamFyi View Post
    You can't have absolute mobility and good damage. That's way too overpowered and difficult to balance around. You also have to balance around group content. If their damage isn't good enough, they may get excluded in favour if Machinist.
    How is it overpowered if we don't do more damage than the other classes?
    Bard is easier to play with minuet on, since it's slower and no auto attacks so can face away from boss with no damage loss, so get good doesn't really make sense.
    and they should be balanced, but balance should not come at the expense of fun
    (2)
    Last edited by Rikkustrife; 07-11-2015 at 10:20 AM.

  4. #324
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Rikkustrife View Post
    How is it overpowered if we don't do more damage than the other classes?
    Bard is easier to play with minuet on, since it's slower and no auto attacks so can face away from boss with no damage loss, so get good doesn't really make sense.
    and they should be balanced, but balance should not come at the expense of fun
    They said in the very first sentence (and I even mentioned it before the live letter) that the reason for the change was that bards had an advantage in doing mechanics? How can the scale the difficulty of fights as our gear get better? Make more mechanics that require you to move around, which hurts every class other than bard? Make more DPS checks, which in that case people will just drop every class but melee from their groups? You don't even use this "freedom of movement" to do anything. What were you even doing when you could (and still can BTW, 1 cast doesn't consume the entire GCD unlike other classes) move between attacks?
    (1)

  5. #325
    Player
    Rikkustrife's Avatar
    Join Date
    Aug 2013
    Posts
    337
    Character
    Overlord Rikkustrife
    World
    Diabolos
    Main Class
    Archer Lv 65
    we used freedom of movement to be able to use repelling shot between the global cooldown and continuously attack while dodging aoes, which is made up by our weapon damage being lower than the other classes

    and we couldn't just move between attacks, we could move during them as well, like every other tp class can
    (3)

  6. #326
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Rikkustrife View Post
    we used freedom of movement to be able to use repelling shot between the global cooldown and continuously attack while dodging aoes, which is made up by our weapon damage being lower than the other classes

    and we couldn't just move between attacks, we could move during them as well, like every other tp class can
    So just using repelling shot. (which you can still do BTW). You don't have positional so you weren't moving while attacking for any reason. The fact that you can dodge AOEs and still have uptime is the reason the class lost mobility; you can't make any challenging content because bard exists. If they somehow did, then it would be impossible to play monk or black mage for whatever they implement.
    (0)

  7. #327
    Player
    Rikkustrife's Avatar
    Join Date
    Aug 2013
    Posts
    337
    Character
    Overlord Rikkustrife
    World
    Diabolos
    Main Class
    Archer Lv 65
    Wanderer's minuet doesn't make bard any harder to play though.
    (1)

  8. #328
    Player Wavaryen's Avatar
    Join Date
    Jan 2015
    Posts
    715
    Character
    Teladi Bishop
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Rikkustrife View Post
    Wanderer's minuet doesn't make bard any harder to play though.
    Just makes it unfun, and many bards are not using it to take that stance.

    Also, Are we really going to talk about balance on class play styles? I mean really? People are so Jaded it seems. No fair I got to stand here and cast, but they can run around and shoot. So what? Play a bard also? Maybe you don't like your class as much as you think, if you are willing to cry about what others have. Giving more reasons to argue about being a caster bard.
    (4)

  9. #329
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by UBERHAXED View Post
    No they should be about balance. It's a good thing that no one on the development team shares this terrible opinion and actually think about content balance and class balance.
    You can have classes with different gameplay styles performing equally or close to equally in content. Making classes mechanically similar is a shortcut, and a bad one at that.

    The balance to ARC/BRD gameplay was that despite constantly using abilities and being able to attack while moving, their damage per skill was low compared to other jobs. That was sort of the point. BRD = steady trickle of water. BLM = bucket of water. Or are you going to tell me that a Bloodletter/Misery's End crit was anywhere near the same postal code as a crit Fire III or Flare?
    (3)
    Last edited by Duelle; 07-11-2015 at 03:33 PM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #330
    Player Wavaryen's Avatar
    Join Date
    Jan 2015
    Posts
    715
    Character
    Teladi Bishop
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Duelle View Post
    You can have classes with different gameplay styles performing equally or close to equally in content. Making classes mechanically similar is a shortcut, and a bad one at that.

    The balance to ARC/BRD gameplay was that despite constantly using abilities and being able to attack while moving, their damage per skill was low compared to other jobs. That was sort of the point. BRD = steady trickle of water. BLM = bucket of water. Or are you going to tell me that a Bloodletter/Misery's End crit was anywhere near the same postal code as a crit Fire III or Flare?

    I stop trying to use logic.
    (0)

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