


Oh I'm not arguing that, in fact I also think it might be a underlying personal problem, it's clear we drown ourselves in work. I'm saying it's effects are also far reaching and beneficial. It's got us to where we are as heroes of the people, whether that comes with a price is up to the plot.It's not bootlicking, it's being a doormat. You're right that kindness acts as an example for others, but SE took it way over the top with some of the fetch quests in ARR and HW. They even used Rowena to poke at that fact with some of her quest dialogue. I agree with acts of kindness, but they go a bit beyond that in some of their quests.
Its not like the story isn't aware of this. The story does have characters that point out the OPs view.Illberd and Rowena being a recent example.
Last edited by Kallera; 07-15-2015 at 05:03 AM.
Let's face it you have nothing better to do anyways so why not do it, if you did have something better to do then you would not have even picked up the quest and would of been off doing that instead.It's not bootlicking, it's being a doormat. You're right that kindness acts as an example for others, but SE took it way over the top with some of the fetch quests in ARR and HW. They even used Rowena to poke at that fact with some of her quest dialogue. I agree with acts of kindness, but they go a bit beyond that in some of their quests.
You also have control over the fact if you don't want to do it then the game gives you an accept or decline option and even if 'you choose' to do it by accepting it then you still have the option of not completing it and just doing things want to do instead. The fact is your only a doormat because you the player chose to be one, SE gave you the freedom to not pick up the quest, not accept the quest and not do the quest even if did accept it and despite this you chose to do it and whine about your choice.
So if you feel like a doormat, it is because you chose to be one and sure there may have been a carrot on the end of the stick where you wanted something out of doing it which would get if did so but nothing changes the fact SE did not force you to do it; you chose to do it whether out of the kindness of your characters heart or simply greed in wanting something from it which could be progression in that quest line or the quests reward/payment for your help. SE did not make you a bootlicker or a doormat, you chose to be one.
The non-playable characters who want help from you (which you may not like yet still decided to do for whatever reason whether boredom, progression, experience or greed) had their own reasons for wanting your help regardless of whether was something you considered lame or not...it was important to that character you picked up quest from even if not important to you. Maybe you do think you should be treated more importantly as a character but why then did you decide to do these quests when you could of refused because they were not showing you the respect you thought you deserved?
Maybe the non-playable character thinks your ego is getting to big and wants to keep you grounded. Remember no matter how important you are in this world you still have to do tedious things or things don't like sometimes in order to gain something want in return, this game seems to fit within that principle just fine in that you wanted the reward or experience, progression or to help your characters friend in game so did what she/he considered important even if you did not value what she/he wanted help with in the same way but most importantly you chose to help them...no-one forced you.![]()
Last edited by Snugglebutt; 07-11-2015 at 08:27 AM.
Oh but i couldn't have progressed further into the story where I am needed to slay mighty primals if i wouldn't have fetched simple stuff for Tataru while she did nothing else. SO uhm, i was kinda forced to do it because apparently i cannot choose to say no and proceed doing the more important work.


Allein's thought process:
"is x person making me do something petty? probably."
"am i being payed gil for it? yes. are they giving me things other than gil? maybe."
"will i murder something along the way? most likely."
sign me up random person number forty-three!
lets face it. for most of these quests, bar a few, we get rewarded for it. sure in game you might have millions of gil, but in their reality this is how your character survives outside of fighting on a day to day basis. (food, repairs, you get the idea.)



http://forum.square-enix.com/ffxiv/t...=1#post3128763I imagine that I'm delivering all of my responses sarcastically (we aren't voiced after all) and rolling my eyes at NPCs when they can't see. I'm pretty sure I spit on the stuff that Tataru asked me to bring back.
Defeat primals and she can't be arsed to make me anything? Not even a scarf or gloves. Yeesh. A person (left unnamed because...spoilers) shows up and "Oooh! Have a fancy dress!. Hey warrior of light, get me stuff for that person's dress"
"Please look forward to it"


Shows what you know. Look closely, Tataru is hiding behind things aiming a gun at you. Did you see her grin at the end of 2.55? EEEEVIL
Yeah, that's what inspired my comment. I think it's more that she has a low opinion of us. and she's evil. I'm sure of it.
Insanity is a gradual process, don't rush it - Ford Prefect
If you hadn't done it you would not need to slay the nasty primal because the nasty primal does not do anything until you have done the pre-requisite quests. It is a threat that exists but one that does not do anything unless you progress that storyline.Oh but i couldn't have progressed further into the story where I am needed to slay mighty primals if i wouldn't have fetched simple stuff for Tataru while she did nothing else. SO uhm, i was kinda forced to do it because apparently i cannot choose to say no and proceed doing the more important work.
Again though you were not forced to do anything, you chose to do it because you personally wanted to deal with a threat that lingers in the future provided you do that quest. A threat that remained nothing more than a threat and causes no harm to anyone else unless you progress the quest line so in a way I guess you could say your the villain of the game because you wanted to fight it that is why so many people might have died. Had your ego not got in the way and you did not go off to confront it/progress that plot line then the primal would do no harm and would remain a stagnant, static plot line that would not have progressed and not caused mayhem or possibly death to others.
Tataru was the hero in trying to put you off starting a fight with it giving you tasks you do not want to do and hoping you would not do them, trying to let it remain just a lingering threat but not one that becomes a reality while you forced it to become a reality and risk everyone's lives. Tataru failed to save people with her ploy of convincing you to not progress the story. Had you chosen to spend your time doing something else then people might not have been killed by that primal so your ego turned that mere threat into a reality. Your actions cost everyone's lives because you wanted to selfishly progress...you evil bastard!
~By the way I am just messing with you and others, despite some elements of truth in some of the things I have said for the most part I'm just poking fun at some of the arguments.![]()
Last edited by Snugglebutt; 07-11-2015 at 09:26 AM.
Also the amount of nodding in the game is completely overwhelming.

Lets face it, if we didn't go fetch things for Tataru, she'd have to go get the stuff herself, and then we'd need to rescue her from whatever misadventures she's gotten herself up to in the mean time.
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