Live Letter Stuff:
I agree with you, so stop double dipping into our DPS (10% off our WD off the top and 15% to "support") since we're not support. We're DPS w/ support, like every other DPS.Q3. Any plans to add new role category such as “buffer” for jobs specialized in support like machinist and bards?
A3. We currently have no plans for this. The main reason behind this is because it will greatly affect the matching in the Duty Finder.
Yes, we can attack while moving, for the 30% boost WM gives our damage now. Sure that's mitigated somewhat by our det nerfed autoattacks, but we're still being punished for our mobility. Every job can support somehow, and we are punished twice for it. Switching stances easier is fine, we're still going to lose the dps boost WM gives to our lower DPS to do so, and continue to be farther behind others in our role. Still need to fix oGCD related matters since the job wasn't originally built for this playstyle.Q12. The bard playstyle changed a lot in 3.0. Can you please let us know how bards are supposed to fight from here on out?
A12. Bards can attack while moving, therefore they have advantage over handling mechanics as well as the ability to support party members. Our image of bards from the development side is that by making them stationary in 3.0, they are now able to increase their DPS. However, we made adjustments so bards will be able to switch between their stances easier. This doesn’t mean that they won’t be able to deal damage while moving, and bards will understand when to switch between stances once they get used to the content, as well as experiment how they can output more DPS changing between stances.
Leaning toward letting the subscription run out until we get more story personally, it's money I could sink into another game. I have been having fun w/ my DRG alt though.