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  1. #1
    Player
    LutinaWolfstine's Avatar
    Join Date
    Oct 2013
    Posts
    7
    Character
    Lutina Wolfstein
    World
    Ragnarok
    Main Class
    Arcanist Lv 60

    Thoughts on Scholar changes and my thoughts on how to balance them.

    Okay since launch i have played a scholar as my main and loved it.

    just hit 60 and there are a few things that kinda got me mad with the changes they made so i figured i would come here and see what other people think.

    Please note these are my thoughts on the class and they may be different from yours.

    1st change Lustrate - use to be a 20% heal and i found that great and do understand them changing it to 600 with everyone's hit points going past the 10k mark how ever i think it still fails behind a white mage's cure 2 and since it is our danger button it could do with upping to 650.

    2nd Broil kinda think its little unfair that we get a 170 well the summoner the dps roll only got a 120 not to add the mp cost of it out of trance is just stupid.
    (1)

  2. #2
    Player
    LutinaWolfstine's Avatar
    Join Date
    Oct 2013
    Posts
    7
    Character
    Lutina Wolfstein
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    3rd Dissipation - Since the whole point of scholars is working with the fairy kinda makes no sense that they would have a skill to kill the fairy for such little return.

    4th Fairy's okay so as we currently stand there basic heal is 900-950 from level 50 and does not scale up to 60 i would like to see SE make this heal about 1500


    At the moment i think we will be a little bit behind White Mage dunno about ast as not leveled it yet.

    anyway post your thoughts and lets see what you all think.

    Don't get me wrong the other skills added are great and the mass Esuna the other fairy got along with the combined speed buff is great its worth using that fairy now but i will be sticking with eos until i have a gear score of 170 to keep healing little easier.
    (1)
    Last edited by LutinaWolfstine; 07-10-2015 at 08:03 PM.

  3. #3
    Player
    fanservice's Avatar
    Join Date
    Sep 2013
    Posts
    245
    Character
    Astrid Merle
    World
    Leviathan
    Main Class
    Arcanist Lv 63
    Quote Originally Posted by LutinaWolfstine View Post

    1st change Lustrate - use to be a 20% heal and i found that great and do understand them changing it to 600 with everyone's hit points going past the 10k mark how ever i think it still fails behind a white mage's cure 2 and since it is our danger button it could do with upping to 650.
    1 - It was brought up to 25% before heavensward
    2 - You cannot compare lustrate to cure 2. Adloquium, sure
    3 - With decent gear, it's far more effective at healing damage taken by anyone else that isn't the tank. I have 10k hp, and my lustrate heals me for 3.7k. Over 33% of my max HP.
    4 - It can crit now

    It still borders on OP for being a frontloaded instant burst healing ability off of the shared GCD. Even if it were to benefit me, it's not necessary to buff this ability.

    Quote Originally Posted by LutinaWolfstine View Post
    2nd Broil kinda think its little unfair that we get a 170 well the summoner the dps roll only got a 120 not to add the mp cost of it out of trance is just stupid.
    -SCH core attacks are made up of a wopping 5 buttons, unless you want to count shadowflare and aero.
    -WHMs have stone 3 at 210 potency, the ability to DOT a crowd with aero 3, and they still have holy.
    -No accuracy on healer gear anymore. We're prone to miss again, even in 4 mans.
    -I do pity SMNs a bit in that regard, despite the fact they have fester, painflare, deathflare, tri-disaster, raging strikes, and pets that attack.

    Broil is less likely to need 'rebalancing' compared to ruin 3. I'm pretty sure they intended for healers to be able to solo without dying of old age.

    Quote Originally Posted by LutinaWolfstine View Post
    3rd Dissipation - Since the whole point of scholars is working with the fairy kinda makes no sense that they would have a skill to kill the fairy for such little return.
    This ability is confirmed crap, and generally not worth actionbar space, yes.

    Quote Originally Posted by LutinaWolfstine View Post
    4th Fairy's okay so as we currently stand there basic heal is 900-950 from level 50 and does not scale up to 60 i would like to see SE make this heal about 1500
    Heals for ~1300 at ilvl175-180

    Quote Originally Posted by LutinaWolfstine View Post
    At the moment i think we will be a little bit behind White Mage dunno about ast as not leveled it yet.
    Doesn't matter. Apples and oranges.

    WHMs don't have the MP sustain, group DPS support, or consistent OGCD emergency heal bombs SCH brings, and SCHs are kings of all 3 right now.
    (5)
    Last edited by fanservice; 07-10-2015 at 08:32 PM.

  4. #4
    Player
    Aurelinaus's Avatar
    Join Date
    Sep 2014
    Posts
    151
    Character
    Zata'ra Dakwhil
    World
    Jenova
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by fanservice View Post
    3 - With decent gear, it's far more effective at healing damage taken by anyone else that isn't the tank. I have 10k hp, and my lustrate heals me for 3.7k. Over 33% of my max HP.
    Doesn't feel like anything to write home about. It is the tank healing that really matters and when PLDs/DRKs and WARs come weighing in at 18k and 20k respectively. Healing only 4k is significanlty than it was before, -11% and -20% less than a 25% heal meaing 3 lustrates will take a tank from 1 to about 60% rather than 75%.
    (0)
    Last edited by Aurelinaus; 07-11-2015 at 02:53 PM.

  5. #5
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Aurelinaus View Post
    Doesn't feel like anything to write home about. It is the tank healing that really matters and when PLDs/DRKs and WARs come weighing in at 18k and 20k respectively. Healing only 4k is significanlty than it was before, -11% and -20% less than a 25% heal meaing 3 lustrates will take a tank from 1 to about 60% rather than 75%.
    Being able to heal 75% of a tank's health once per minute was ridiculous.

    You still have 1800 potency healing total on an instant-cast with 1 second cooldown. You can get a tank from almost dead to almost full with all 3 lustrates. It's also way better on non-tanks than before if you have to emergency heal them before they take a hit.
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  6. #6
    Player
    fanservice's Avatar
    Join Date
    Sep 2013
    Posts
    245
    Character
    Astrid Merle
    World
    Leviathan
    Main Class
    Arcanist Lv 63
    Quote Originally Posted by Aurelinaus View Post
    Doesn't feel like anything to write home about. It is the tank healing that really matters and when PLDs/DRKs and WARs come weighing in at 18k and 20k respectively. Healing only 4k is significanlty than it was before, -11% and -20% less than a 25% heal meaing 3 lustrates will take a tank from 1 to about 60% rather than 75%.
    That's still 20% of their max HP minimum.

    That is lustrate pre-buff.

    I didn't even think lustrate needed that 5% buff in the first place when I came off one of my hiatuses :/

    Again

    -it can crit
    -we have up to 3 of them a minute. ASTs, and WHMs wish they had that kind of consistency on OGCD frontloaded burst heals. AST has a single essential dignity every 40 seconds, and WHM has a 700 potency OGCD heal every minute, and benediction every 5 minutes
    -if you have tanks sitting at 1% that often, something is seriously wrong between either the healer, or the tank
    -you will almost never need to dump all 3 into a tank; more often than not, just one is enough to get the tank to a safe amount of HP so he could afford to wait on the next casted spell, especially if it crits (hello, instant OGCD crit heal for 6k?). You should be staggering them so you have an out available for hiccups until aetherflow is ready again.

    It's plenty to write home about.
    (2)
    Last edited by fanservice; 07-11-2015 at 06:01 PM.

  7. #7
    Player
    lordparanoia's Avatar
    Join Date
    Oct 2013
    Posts
    219
    Character
    Myss Keta
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    I think that the only "broken" thing of SCH is the fairy atm. I mean, it seems that she has been nerfed or maybe is just bugged.
    I'm ok with Lustrate because now also White Mage has a kind of Lustrate too, so emergency healing is not only in our hands.
    Broils is so op, but it wastes a lot of mana so I think it's balanced.
    Dissipation is ok, I mean... maybe there are moments where it can be useful, for example when fight is ending and you need some emergency lustrate + Indo + sacred soil and AF is on CD.
    :3 I'm very happy about SCH in 3.0, ET, DP and Indomitability are wonderful. Broil too.
    (1)

  8. #8
    Player
    LutinaWolfstine's Avatar
    Join Date
    Oct 2013
    Posts
    7
    Character
    Lutina Wolfstein
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    I see sounds like i need to get my gear score up then to see how it plays then currently sat at 143 i think
    (0)

  9. #9
    Player
    fanservice's Avatar
    Join Date
    Sep 2013
    Posts
    245
    Character
    Astrid Merle
    World
    Leviathan
    Main Class
    Arcanist Lv 63
    Quote Originally Posted by LutinaWolfstine View Post
    I see sounds like i need to get my gear score up then to see how it plays then currently sat at 143 i think
    As far as a healer hierarchy goes, SCHs appear to be in a position of being irreplaceable; there's no good reason to not have a SCH in your group regardless if it's a group that has content on farm, or a progression group.

    There are reasons to bench a WHM for an AST, or vice-versa, but a SCH? No. Doing so is just a disservice to an 8-man group.
    (3)
    Last edited by fanservice; 07-10-2015 at 09:23 PM.

  10. #10
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    SCH is fine aside from Dissipation being mostly useless and fairy heals lagging noticeably behind the curve that the SCH's direct heals appear to follow.

    I wouldn't be too sad about SMNs' Ruin III considering that it's only meant to be used as filler during Dreadwyrm Trance. The other goodies in their kit more than offset the comparatively low potency of this one nuke.
    (1)

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