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  1. #71
    Player Jynx's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Madruk View Post
    That's fine for NQ gear, because if you're using a NQ weapon as your best weapon you could care less about converting it. But later down the road as players reach 50 and focus more on HQ/dungeon gear that becomes more valuable, you won't be using it because you'll want materia. You'll instead be using something of lesser value and effectiveness.
    I hope the people with enough balls to have HQ+3 or Dungeon items with alot of sloted materia are rare. Christ we need something to strive for at 50. What else are you planning to do with your time? Bang your head into the darkhold some more to get gear you allready have?

    The slight chance to loose Rare gear is the GOD DAMN POINT of the system. it adds longevity to existing conent. Don't want to risk your shit? Don't try and force-feed your Verdant Horra 5 materia then. This is such a knee jerk reaction from the Min/Maxers who are afraid that it will take alot of effort to hit the cieling again.

    Sounds like people who cried in XI when they got all the materials for the Scorpion harness and it exploded in their faces Claw and all. Wether you know it or not you need some actually punishing but rewarding content, the game needs something that is going to suck up elitists time.

    People make it sound like they have better things to do with their time once they have hit 50....
    (6)

  2. #72
    Player

    Join Date
    May 2011
    Location
    Gridania (sadly)
    Posts
    86
    Quote Originally Posted by Jynx View Post
    The slight chance to loose Rare gear is the GOD DAMN POINT of the system. it adds longevity to existing conent. Don't want to risk your shit? Don't try and force-feed your Verdant Horra 5 materia then.
    The funny thing is they keep arguing about LUCK, that it isn't fair that LUCK is the deciding factor. I don't see, however, what other thing could possibly be the deciding factor.

    Skill? Your skill as a player? What are they gonna do? Drop a mathematical equation and having you solve it on 30 seconds or less, tier 5 being Calculus material? At some point people will complain, that isn't for everyone! You made it impossible for some! Button mashing? Same story, not everyone will achieve it (or absolutely everyone if it isn't hard enough). Some will complain it's impossible for them.

    Your skill as a character? Then you have these all too common situations where the "formula", so to speak, is cracked, and then everyone is capable to just get the tried and tested combination for success, then everyone has capped skill-- Again, everyone's special, no one is.

    In the end, Luck is the only real equalizer, like it or not, on things like these. Some are just afraid lady luck is not married to them. Afraid to lose and not have complete control of the outcome.
    (4)
    Materia Attaching Request Interface: http://forum.square-enix.com/ffxiv/threads/22251-MATERIA-Attaching-Bazaar-Request-and-Ward

    [I apologize for the shameless plug in the sig, but traffic to those forums is minimal]

  3. #73
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by TheVedis View Post
    Alot of people are thinking of ways to mix/max without the risk, and thats is where i feel this thread is coming from

    it could also be the fact that the OP is very very misinformed

    there is 0 risk in losing your gear/materia when you put the first one in

    after that, its your CHOICE to take the risk to keep going
    you make the CHOICE to risk breaking your gear by putting in materia 2-5
    you make the CHOICE to do this and no one is forcing you to do so


    so if you dont wanna lose your hard earned gear...dont try to slot it 2+ times!
    i no what the system is do not explain it i can read.
    (0)

  4. #74
    Player

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    Mar 2011
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    Besaid
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    5,019
    Quote Originally Posted by DNO View Post
    i no what the system is do not explain it i can read.
    apperently you dont if you actualy responded to me with that line...

  5. #75
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
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    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Lionix View Post
    In the end, Luck is the only real equalizer, like it or not, on things like these. Some are just afraid lady luck is not married to them. Afraid to lose and not have complete control of the outcome.
    Yes, some things just have to come down to blind luck. Sure there will be methods of turning the odds in your favor but at the end of the day nothing will be 100%. Christ I'm amazed people aren't complaining that in combat they have a chance to miss...
    (7)

  6. #76
    Player
    DNO's Avatar
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    Mar 2011
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    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by TheVedis View Post
    apperently you dont if you actualy responded to me with that line...
    first off you can not read. i am of course talking about losing gear. so the first slot is not what anybody here is talking about. apperently YOU have no clue what you are responding to as always you talk/post but do not read.
    your a troll please leave thread. thanks
    (0)
    Last edited by DNO; 08-28-2011 at 05:34 AM.

  7. #77
    Player
    DNO's Avatar
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    Mar 2011
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    1,006
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    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jynx View Post
    Yes, some things just have to come down to blind luck. Sure there will be methods of turning the odds in your favor but at the end of the day nothing will be 100%. Christ I'm amazed people aren't complaining that in combat they have a chance to miss...
    but in combat do you have a chance to lose all your gear you have? nope. stop trolling stay on topic.
    (0)

  8. #78
    Player Jynx's Avatar
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    Mar 2011
    Location
    Gridania
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    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by DNO View Post
    but in combat do you have a chance to lose all your gear you have? nope. stop trolling stay on topic.
    You have the chance to miss out on time you could be making SP, durabillity, spirit bond points, SP from lev bonuses. You can loose quite a bit from being killed.

    Also your not loosing "All" your gear your risking loosing a single peice of gear for the chances of getting a better peice of gear. I don't see how this is different than risking your time for chance at a peice of loot from the darkhold or fighting a NM. You want a riskless get out of pain free way to upgrade your gear.

    Not everyone thinks that way, so quit your bitching and realize that this is part of the topic.
    (9)

  9. #79
    Player
    DNO's Avatar
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    Mar 2011
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    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jynx View Post
    You have the chance to miss out on time you could be making SP, durabillity, spirit bond points, SP from lev bonuses. You can loose quite a bit from being killed.

    Also your not loosing "All" your gear your risking loosing a single peice of gear for the chances of getting a better peice of gear. I don't see how this is different than risking your time for chance at a peice of loot from the darkhold or fighting a NM. You want a riskless get out of pain free way to upgrade your gear.

    Not everyone thinks that way, so quit your bitching and realize that this is part of the topic.
    what??

    your post made zero sense but thats ok i will end it now. stay on topic.
    (0)

  10. #80
    Player
    Orca's Avatar
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    Apr 2011
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    Limsa Lominsa
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    81
    Character
    Misha Evans
    World
    Balmung
    Main Class
    Gladiator Lv 60
    At first i was kind of against this idea but the more i sit down and think rationally about it, the more i think actually maybe its kinda fair.

    The way im seeing it is that not everyone is going to have this super awesome high endgame gear for whatever reasons. High end gear is high end for a reason, the stats are vastly superior to anything people can craft or buy on average. This materia system just makes it so that people who can't get that stuff can make something reasonably similar with a bit of effort and risk. I dont think people are meant to be enhancing the superior, hard to acquire items. If they do, and succeed then more power to them, but i think this might be a way of making normal gear a bit more special.

    I dont think materia is going to be overpowered enough to bring it on par with the rarer stuff we see in the game, but maybe it can get you close if you are prepared to take that risk, and if it breaks, well its just normal gear so theres no need to search for that gun closet key. The difficult thing is that in an MMO there is a large mentality of having the BEST of everything, we all want it, we're expected to have it, we're sometimes looked down on if we dont. Perhaps we should accept that this isnt a system for maxing us to the best we can be (although it has that potential), but a system that less fortunate or simply more average players can take advantage of. Maybe the term 'average' is still frowned upon, i dont know, but im not looking at this system as something we have to do on every piece of gear we ever get.

    Of course all this is theorycraft and dependant on materia not being relatively excluisive to people with a set of rank 50 fighting/crafting/gathering classes. I think if i had to go through 40 levels of getting nothing but 'fire resistance +1' materia then i would accept that it really is just a system aimed at level cap players. I'm gonna have to see it for myself first.
    (3)

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