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  1. #51
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    If you want to create materia, then solo leves, solo grind, or make a materia grind party. Wear your NQ gear then. Why would you ever want to convert your HQ gear when it doesn't matter.

    I find that most (not all) players complaining about this system are the R45-R50 crafters who rushed into crafting on, what I consider, a beta game. The system is changing and for the better for all aspects of the community and economy. Sorry you are so butthurt.
    (1)
    Last edited by Rubicon; 08-27-2011 at 03:50 PM.

  2. #52
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by mysterytaru View Post
    If someone is wearing less than the best they currently own for their class in an SP PT just to get AP for materia, the PT leader should be kicking them out. That's like the jacktards in XI using XP PTs to skill up their C(-/+) weapon. You tell them either equip their real gear or gtfo. That's not an issue with the materia system, that's a PT leadership issue. What's your next excuse for why the system sucks?
    You for real? How would a random party leader even know what the best gear you'd have? This isn't FFXI where best in slot gear is easily identifiable. Most gear leveling up you either have the NQ or the +1-3 version. You could have a full +3 set and no one would be the wiser as you happily SP in NQ gear to get materia points.

    As Sonic said I'd like to see more information out to clarify some things, but it doesn't hurt pointing out the potential flaws early.
    (0)

  3. #53
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Many people cried this game is too much casual. Now SE make it a bit more hardcore and there is cry again?
    (5)

  4. #54
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Felis View Post
    Many people cried this game is too much casual. Now SE make it a bit more hardcore and there is cry again?
    There is always be cry.
    Always be cry forever.
    (5)

  5. #55
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Something about the idea of failing to attach materia and losing materials rubs me wrong. It just seems like a colossal waste of time that doesn't correspond to anything in the real world.

    In the real world craftsmen take their time and plan with care when using expensive materials to create something. Does a jewelry store charge you for 20 diamond rings just to sell you one engagement ring? Does an auto body shop charge you for 20 racing stripes just to put one on your car? Does the computer shop tell you upgrading your RAM has a chance to fail and you will lose all the RAM sticks they use to attempt to upgrade your RAM to 6GB? No, because that would be completely retarded. So if you like this system, you like to be retarded.
    (3)

  6. #56
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    292
    Quote Originally Posted by Madruk View Post
    You for real? How would a random party leader even know what the best gear you'd have? This isn't FFXI where best in slot gear is easily identifiable. Most gear leveling up you either have the NQ or the +1-3 version. You could have a full +3 set and no one would be the wiser as you happily SP in NQ gear to get materia points.

    As Sonic said I'd like to see more information out to clarify some things, but it doesn't hurt pointing out the potential flaws early.
    Once again, you're using NQ and suboptimal interchangeably. Using NQ gear isn't an issue. Suboptimal, to normal people, means not using rank appropriate gear because you're making a materia with a lower piece to slot into a higher piece to turn that higher piece with slotted materia into yet another, better, materia.

    Quote Originally Posted by Neptune View Post
    Something about the idea of failing to attach materia and losing materials rubs me wrong. It just seems like a colossal waste of time that doesn't correspond to anything in the real world.

    In the real world craftsmen take their time and plan with care when using expensive materials to create something. Does a jewelry store charge you for 20 diamond rings just to sell you one engagement ring? Does an auto body shop charge you for 20 racing stripes just to put one on your car? Does the computer shop tell you upgrading your RAM has a chance to fail and you will lose all the RAM sticks they use to attempt to upgrade your RAM to 6GB? No, because that would be completely retarded. So if you like this system, you like to be retarded.
    You do realize this is a game right? And a fantasy game, at that?
    (7)

  7. #57
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Neptune View Post
    Something about the idea of failing to attach materia and losing materials rubs me wrong. It just seems like a colossal waste of time that doesn't correspond to anything in the real world.

    In the real world craftsmen take their time and plan with care when using expensive materials to create something. Does a jewelry store charge you for 20 diamond rings just to sell you one engagement ring? Does an auto body shop charge you for 20 racing stripes just to put one on your car? Does the computer shop tell you upgrading your RAM has a chance to fail and you will lose all the RAM sticks they use to attempt to upgrade your RAM to 6GB? No, because that would be completely retarded. So if you like this system, you like to be retarded.
    Dude, it's just a game. You can't apply every real life situation to games, if you do that means that every monster in Eorzea should be extinct right now because the players kill the monsters faster than they can procreate. Every mineral node should be depleted because it takes millions of years for new minerals to be created and every tree should be gone because it takes years for trees to fully mature.
    (10)

  8. #58
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by mysterytaru View Post
    Once again, you're using NQ and suboptimal interchangeably. Using NQ gear isn't an issue. Suboptimal, to normal people, means not using rank appropriate gear because you're making a materia with a lower piece to slot into a higher piece to turn that higher piece with slotted materia into yet another, better, materia.
    Why would they do this? Wasn't it confirmed that a equip with materia get the same materia type like the same equip without materia? That it based only on the equip what a materia you get?
    (0)

  9. #59
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Neptune View Post
    It just seems like a colossal waste of time that doesn't correspond to anything in the real world.
    Video games!
    (2)

  10. #60
    Player

    Join Date
    Mar 2011
    Posts
    216
    I don't know. This looks like a lot of unneeded grief between players. If this was something everyone only did themselves, such as Phantasy Star Universe's weapon upgrade system, I'd be fine with it. That way the safety of your gear rests on you and you only. But the fact that only crafters can do this suggest players will go to other players to get materia added to their gear. Yes the crafter can warn the person about the chance of failure, and the person might say it's okay, but once his stuff breaks, all bets are off on how he will handle it.

    It's like why most police officers won't help you if you lock your keys in your car. There have been too many instances of: The officer warns the person that they might break the window, the person says that's fine, the officer ends up breaking the window, and the person makes the officer pay for it. Granted you won't be able to make anyone pay for anything in the game. It still causes a lot of tension.

    Maybe just lose the materia on the equipment upon failure? That at least seems a little more reasonable. I love risk vs reward systems, but even this rubs me the wrong way. Oh well. We'll see how this ends up.
    (0)

    Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.

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