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  1. #21
    Player
    Daranion's Avatar
    Join Date
    Nov 2013
    Location
    Ul'Dah
    Posts
    296
    Character
    Daranion Thronir
    World
    Adamantoise
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Nektulos-Tuor View Post

    Do 8-11 dungeons for 0 experience, or do fates and the new dungeons for a lot of experience? What would you do as a new player?
    If they give so much experience, why aren't you doing them? Are you jsut seeking to complain about things at this point? You already solved your own problem with EXP for 2nd jobs with that comment alone
    (0)

  2. #22
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    The technical reason why we don't get XP for lvl 50 dungeons is because it was never coded into the game. 50 was the level cap, and you couldn't do the dungeons before 50, so there was no need to code XP into those dungeons. And they decided to keep it how it was for Heavensward.

    The cognitive reason why they don't give XP is that they don't want people spamming old content to level for new content. They want you to play the new content.

    As for 51+ spamming FATEs in NT... well, they certainly CAN... but that's an incredibly slow way of leveling. At 14k a pop, that means roughly 286 FATEs just to go from 59-60. Even if you count the occasional Dark Devices or Chimera, you're still looking at at least 250 FATEs.

    Dungeons and roulette are still the fastest way to level an alt by far.
    (0)

  3. #23
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Daranion View Post
    If they give so much experience, why aren't you doing them? Are you jsut seeking to complain about things at this point? You already solved your own problem with EXP for 2nd jobs with that comment alone
    I am simply wishing to make the game better by making more content for the game. Right now I feel that these dungeons are not content to new players because of my reasons already said. =)

    I have a point, and people always get angry when I back it up. When they cannot, and then make excuses like this.
    (0)
    Last edited by Nektulos-Tuor; 07-09-2015 at 02:32 PM.

  4. #24
    Player
    Sarynth's Avatar
    Join Date
    Sep 2013
    Posts
    349
    Character
    Sarynth Midgard
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Shame they don't give xp, could totally go in with a couple lvl 60 friends and sell xp runs :3 SE probably didn't want that to happen though.
    (0)

  5. #25
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    I am a newer player and in order to unlock the high level roulette I would need to do 15 dungeons with no reward, with 15-30 minute queue on each as dps so I will pass on that.

    I think they should make it so you just need to have all dungeons unlocked to do the roulette rather then having to actually complete them all once.
    (0)

  6. #26
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by KisaiTenshi View Post
    Only if you never cleared it with that job before.

    And the logical reason for this is so players aren't spamming them to powerlevel. It's still level 50 content, which you need for the storyline bits to get to HW.

    But it's mostly a jokey faceroll now that item sync is to HQ.
    Except, this actually doesn't work. You can basically faceroll any level sync content before 50, AND still get experience points. It's why the masses have descended upon Northern Thanalan and why Aurum Vale is suddenly much busier than it ought to be, given it's former popularity.

    All this has done so far is encourage players to NOT play the level 50 dungeons at all except maybe once per day for either the one-off XP or the law tomes (most likely the latter). And, as mentioned, players still working on unlocking all of these dungeons will lose interest a lot faster when the rewards are meaningless.
    Quote Originally Posted by Daranion View Post
    If they give so much experience, why aren't you doing them? Are you jsut seeking to complain about things at this point? You already solved your own problem with EXP for 2nd jobs with that comment alone
    1) This doesn't actually address the problem, it just skirts around it.
    2) Between the levels of 50-51 you can't even run the new dungeons anyway, so you'll be stuck either Fate grinding, running level-sync dungeons or leves.

    People seem to think that not mentioning these glaring issues makes them magically disappear. People complain because there's an issue that needs fixing, and this one is such a huge oversight for such a stupid reason that it begs suspension of disbelief. All of the arguments as to why the level 50 dungeons should not grant XP are voided when you consider that it's the ONLY content which has this restriction.
    (0)
    Last edited by Lemuria; 07-09-2015 at 03:12 PM.

  7. #27
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    You know the easiest way to solve this, is to just give large chunk of XP after every bosses, 45k-80k each bosses, maybe for a total of 150k-225k depending on which dungeons. Or just give us a big fat XP only after completion similar to how Duty Roulette high level works. This way, people can use those level 50 endgame dungeon as an alternate ways to farm vanity gears, craft materials and (useless) poetic tome and getting decent xp in return. Easy solution, suddenly you have TONS of content to XP from 50-60 that is not just the 5 new dungeons (you will get sick and tired of it eventually).
    (0)

  8. #28
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    Let's look at what would happen if 50 dungeons gave XP:

    The 50 Dungeons can be facerolled incredibly easily. Much more so than 51+ new dungeons can. So instead of playing the 51-55 new Dungeons, people would just spam the lvl 50 dungeons. Talk about wasted development time.

    I do sympathize for the new players that have to play the 50 dungeons to unlock the Roulette. Though at the same time, I don't. I had to do all those 50 dungeons without gaining XP too. I suppose you could make an argument that 50 dungeons should give XP if everyone was granted an amount of "Free XP" to distribute amongst their classes based on how many times they ran 50 dungeons before Heavensward. That would be fair.

    What I think they should do is make High level roulette unlock just by unlocking the dungeon in the DF. That would avoid the problem of new players feeling they're "not getting anything" by running the dungeons, and allow them to keep XP out of them.
    (1)

  9. #29
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    I have to agree with OP on this. It's just dumb that lv 50 content doesn't yield exp. How does me leveling in the new dungeons any different from a lv 50 dungeon? I still can't use all of my skills. I still say I should get exp even at 60 even if the bar says empty/full w/e. Even if it says EXP filled or says I gain exp but doesn't add to the bar, We all know there will be a level beyond 60 at some point. It's dumb that I gotta waste time in a roulette, to get a dungeon that doesn't yield exp, to get nothing but a waste of 20-30 mins of my time.
    (0)

  10. #30
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    So, I still fail to see your point. Explain why the level 50 zones exist if they don't give experience to you unless you have the roulette unlocked? It basicly means there is no point for new players to unlock the dungeons.
    The same reason why they existed before HW.
    Story dungeons, tomes & glamour gears farming and roulette.

    Also I posted Yoshidas explanation already to you: http://forum.square-enix.com/ffxiv/t...=1#post3055889

    Quote Originally Posted by FallenArisen0990 View Post
    I have to agree with OP on this. It's just dumb that lv 50 content doesn't yield exp. How does me leveling in the new dungeons any different from a lv 50 dungeon? I still can't use all of my skills.
    Just look at Northen Thanalan what would happen

    Queue time for lv51-60 dungeons will increase because everyone is farming lv 50 dungeons within 10-15 minutes
    (0)
    Last edited by Felis; 07-09-2015 at 05:38 PM.

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