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  1. #41
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    Quote Originally Posted by Madruk View Post
    You missed the point entirely. If you want a materia you have to wear the piece in order to accumulate points to convert it. No one is going to convert their Dodore Doublets or +3 HQ gear, so what are you going to wear to create a materia? Something less valuable. What does this mean? You're going to be wearing suboptimal equipment while sping because no one is going to want to miss out on materia spiritbond points.
    So you use the NQ instead of HQ for battlegear to make into materia for your HQ. Hardly 'suboptimal' just because it's not zomg HQ. As for crafting, what does it matter to you what other people are crafting or gathering in? That has, quite literally, no effect on you.

    Quote Originally Posted by Madruk View Post
    Fishing while wearing battle gear here I come!
    You could also do the non-retarded thing and form PTs just for getting attachment points. Or you can keep coming up with absurd reasons that you can't defend. That's always an option too.
    (3)
    Last edited by mysterytaru; 08-27-2011 at 03:01 PM.

  2. #42
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    If you're so afraid of the system, don't go any more than one materia, or just buy higher grade gear from someone with the time and commitment you don't have. Some people want a high risk system that requires a lot of work with valid rewards, don't demonize it just because you wouldn't use it.

    Lets see how it plays out in the context of FFXIV before we start ripping it apart.
    (7)

  3. #43
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    Madruk's Avatar
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    May 2011
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    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Bullsh**, I can guarantee that someone is going to convert their +3 HQ gear or other rare gear, especially the hardcores. Even then they're getting rid of the +1, +2, +3 system and moving to an easier HQ only system, so more people will be willing to convert their HQs.
    Why would they do that? It's already been stated there will be no difference between converting NQ and HQ gear.
    (0)

  4. #44
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    Quote Originally Posted by Madruk View Post
    Why would they do that? It's already been stated there will be no difference between converting NQ and HQ gear.
    Where was that stated?
    (0)

  5. #45
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    Quote Originally Posted by Madruk View Post
    Fishing while wearing battle gear here I come!
    or crafting, or any gathering, or farming lower level mobs for drops to sell for cash or materials
    plenty of options

  6. #46
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    Quote Originally Posted by Madruk View Post
    Why would they do that? It's already been stated there will be no difference between converting NQ and HQ gear.
    that hasnt been stated
    but even it it has

    you know a rumor will get started, and someone will make up a ton of fake info that hes gathered through trial and error convincing a ton of people that it does make a difference

    and then some guy will go out and do it based on that

    it ALWAYS happens

  7. #47
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    Madruk's Avatar
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    May 2011
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    Madruk Darkrune
    World
    Excalibur
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    Carpenter Lv 50
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Where was that stated?
    http://forum.square-enix.com/ffxiv/t...948#post308948

    3. Materia Craft and HQ
    When turning weapons/armor into materia, it will not matter if the weapon/armor is HQ or not. Similarly, when adding materia to weapons/armor, it will not matter whether the weapon/armor is HQ or not. (NQ items will be useful when mass producing materia.)

    That was from a Yoshi post a few days ago.

    Quote Originally Posted by mysterytaru View Post
    You could also do the non-retarded thing and form PTs just for getting attachment points. Or you can keep coming up with absurd reasons that you can't defend. That's always an option too.
    Herp-derp...point was you could do all of those things in gear you wouldn't normally be using. You can keep those points flying way over your head while you're at it.

    This really depends on how long it takes to actually convert an item to materia. If it doesn't take that long it won't matter much.
    (0)

  8. #48
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    Quote Originally Posted by Madruk View Post
    http://forum.square-enix.com/ffxiv/t...948#post308948

    3. Materia Craft and HQ
    When turning weapons/armor into materia, it will not matter if the weapon/armor is HQ or not. Similarly, when adding materia to weapons/armor, it will not matter whether the weapon/armor is HQ or not. (NQ items will be useful when mass producing materia.)

    That was from a Yoshi post a few days ago.
    I think you misunderstood his post. He's saying that a NQ item and HQ item can turn into materia, he doesn't state if materia made from a HQ item will be lower, the same, or higher than a materia made from a NQ item. So I guess we will have to wait until more info comes out or 1.19, but I really think a HQ will have better attributes.
    (4)

  9. #49
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    Quote Originally Posted by Madruk View Post
    http://forum.square-enix.com/ffxiv/t...948#post308948

    3. Materia Craft and HQ
    When turning weapons/armor into materia, it will not matter if the weapon/armor is HQ or not. Similarly, when adding materia to weapons/armor, it will not matter whether the weapon/armor is HQ or not. (NQ items will be useful when mass producing materia.)

    That was from a Yoshi post a few days ago.



    Herp-derp...point was you could do all of those things in gear you wouldn't normally be using. You can keep those points flying way over your head while you're at it.

    This really depends on how long it takes to actually convert an item to materia. If it doesn't take that long it won't matter much.
    If someone is wearing less than the best they currently own for their class in an SP PT just to get AP for materia, the PT leader should be kicking them out. That's like the jacktards in XI using XP PTs to skill up their C(-/+) weapon. You tell them either equip their real gear or gtfo. That's not an issue with the materia system, that's a PT leadership issue. What's your next excuse for why the system sucks?
    (1)

  10. #50
    Player
    Ashaylin's Avatar
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    Jul 2011
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    Character
    Sahara Zaad
    World
    Faerie
    Main Class
    Arcanist Lv 1
    That quote only states that you can convert both NQ and HQ gear.

    The quote does not say:

    When turning weapons/armor into materia, it will not matter if the weapon/armor is HQ or not, the same lvl materia will be created.
    Can we test the system first please?
    (2)

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