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  1. #1
    Player
    Brundlefly's Avatar
    Join Date
    Jun 2015
    Posts
    122
    Character
    Brundle Mcfly
    World
    Jenova
    Main Class
    Archer Lv 60
    Looking quickly at loot lists, here is what I found.
    (Note: The numbers are going to be different when in a static. This post is more for DF.)

    COIL:
    Picked a random turn (turn11). Has 18 pieces and 2 can drop per run (Ignoring mats). So at there is a 1/9 chance the item will drop. (There may be more than one person wanting that gear as well, but for now we will assume they don't.)

    Alexander:
    Let's take A1 (floor 1). Has 3 items and 2 can drop per run. Let's consider worst possible scenario. Let's say everyone is going for optimal looting choice to gear their character fully in week 5. This means that most people would want 1 of the 3 pieces and to scrap the others. This in effect gives a 2/3 pieces drop with 8 people lotting on that 1 item if that is one of the one's that dropped.
    (0)

  2. #2
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Brundlefly View Post
    Looking quickly at loot lists, here is what I found.
    (Note: The numbers are going to be different when in a static. This post is more for DF.)

    COIL:
    Picked a random turn (turn11). Has 18 pieces and 2 can drop per run (Ignoring mats). So at there is a 1/9 chance the item will drop. (There may be more than one person wanting that gear as well, but for now we will assume they don't.)

    Alexander:
    Let's take A1 (floor 1). Has 3 items and 2 can drop per run. Let's consider worst possible scenario. Let's say everyone is going for optimal looting choice to gear their character fully in week 5. This means that most people would want 1 of the 3 pieces and to scrap the others. This in effect gives a 2/3 pieces drop with 8 people lotting on that 1 item if that is one of the one's that dropped.
    You need to take into account that the same item can drop multiples in alexander. For example, both drops from floor 1 can be for the waist slot. The math is the same either way because the chance is there for all items but I just thought I would throw it out there because you mentioned scrapping items.
    (1)
    Last edited by DoctorPepper; 07-09-2015 at 07:49 AM.

  3. #3
    Player
    Brundlefly's Avatar
    Join Date
    Jun 2015
    Posts
    122
    Character
    Brundle Mcfly
    World
    Jenova
    Main Class
    Archer Lv 60
    Quote Originally Posted by DoctorPepper View Post
    You need to take into account that the same item can drop multiples in alexander. For example you both drops from floor 1 can be for the waist slot.
    Oh thanks, I didn't even think about that or notice it during my runs yesterday.
    (0)

  4. #4
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    It's difficult to determine the actual percentages of obtaining loot because the variable of who is rolling on what items changes from party to party. All you can determine as a definite value would be the chance that something you want will drop.

    Basically the chance to see an item you want drop increases by a significant amount but the chance to actually obtain the item will vary from party to party based on loot preferences.

    As far as I can tell, if 3 other players specifically want the loot you want and nothing else then your chances are the same as coil. If more than that want the same specific item as you then your chances are lower.

    The other factor to consider however is that if you're willing to roll on any of the available loot that drops rather than a specific piece, you will have a slightly higher chance to obtain loot than you did before in coil picking specific items or jobs. If some people in the party are passing specific items then your chance will increase further by rolling on anything that drops.
    (1)

  5. #5
    Player
    Bojobear's Avatar
    Join Date
    Jun 2015
    Posts
    67
    Character
    Chesterfield Aspenash
    World
    Gilgamesh
    Main Class
    White Mage Lv 50
    ...But the odds are better, cause multiples of the same thing can drop. Like in A4 last night, two shafts dropped same run
    (3)

  6. #6
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Bojobear View Post
    ...But the odds are better, cause multiples of the same thing can drop. Like in A4 last night, two shafts dropped same run
    On the other side of the coin, there is also a chance that 2 of the same thing that you don't want can drop as well, 1/3 is the same as 2/6.

    One thing I wasn't taking into consideration as well is that you need multiple items to get a piece of gear. That decreases the odds of actually getting a piece of equipment as well since you have to win 2-4 times instead of a single time.
    (0)
    Last edited by DoctorPepper; 07-09-2015 at 08:34 AM.

  7. #7
    Player
    EdgeFayth's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    547
    Character
    Fayth Sombraugure
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Bojobear View Post
    ...But the odds are better, cause multiples of the same thing can drop. Like in A4 last night, two shafts dropped same run
    Well, RNG...
    A friend wanted a spring on F4. He did it 10 times in a row, and did not see even one. At the same time, my group dropped 6 springs in 4 runs.
    RNG...

    For me this is definitely better than before. But I can see getting the items you want outside of a static group can be tricky (people in PF will leave once they got their items, and you have to fight against potentially 7 other people in DF).

    I think a system a la 3.0 EX primals would have been better.
    (4)
    Last edited by EdgeFayth; 07-09-2015 at 10:05 AM.

  8. #8
    Player
    Namida-Hikari's Avatar
    Join Date
    Feb 2014
    Location
    Somewhere, Over The Rainbow
    Posts
    432
    Character
    Namida Hikari
    World
    Ragnarok
    Main Class
    Bard Lv 100
    Quote Originally Posted by EdgeFayth View Post
    Well, RNG...
    A friend wanted a spring on F4. He did it 10 times in a row, and did not see even one. At the same time, my group dropped 6 springs in 4 runs.
    RNG...
    That's exactly why I hate this loot system!!! Did 9 runs and don't even get one loot. Farming again and again to see newcomers roll for the first time and get the loot you're here for since hours... NOT FAIR.
    (0)

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