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  1. #11
    Player
    Mclyde's Avatar
    Join Date
    Apr 2015
    Posts
    239
    Character
    Ingrid Krimhilde
    World
    Ragnarok
    Main Class
    Astrologian Lv 60
    Vit tanks are boring... with their low power parry you have to spam heal on them and have less time to dps as a Healer.
    3/4 Str & 1/4 Vit is good !
    (0)

  2. #12
    Player
    Knoahl's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Teah Bloodwrath
    World
    Ragnarok
    Main Class
    Arcanist Lv 71
    Strength please... prefer the higher damage and the returns from healing moves which provide more mitgation. I find vit tanks are much harder to heal at lower ilvls~
    (0)

  3. #13
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Healing-wise it doesn't matter much if the tank in question is good and rotates cooldowns accordingly. If we are talking about dungeons only:

    On a PLD I tend to tank trash with full VIT accs, then swapping to STR accessories on bosses (you should always have at least two sets you can quickly switch between things on all tanks!). It's pointless to run STR accessories on a PLD during trash because you are Flashing your ass off most of the time. Nothing to be gained with the extra STR there, and you potentially lose some healer DPS.

    On a WAR, I tend to tank everything in full-on STR accessories or then hybrid accessories (crafted, for VIT/STR). The damage you can dish out, as well as the self-heals that scale based on your damage, make it worth it. Everything within reason, though.

    On a DRK... Well, I'm 58 right now and I tend to run VIT for trash and swapping to STR accs for bosses. I will probably do the same thing I do as a WAR when I ding 60, but for now, I am not overgearing the dungeons I am running and I'm mostly running with pug-healers who are sometimes new to healing and just checking out AST, etc., so I don't wanna put unnecessary stress on them by running STR accessories, even if I am confident in my own tanking.

    For raids, I always tell our tanks to run mostly STR and hybrid accs in progression. Going full VIT has no merits. If we need to have a MT dial up their HP a little bit, it can always be adjusted on spot.

    Quote Originally Posted by Mclyde View Post
    Vit tanks are boring... with their low power parry you have to spam heal on them
    Parry is now a flat 20% parried, regardless of your stats. (At least this is what I've seen, no matter what sets I've worn, and it's what I've seen tanks talk about on the forums too, since HW).
    (0)

  4. #14
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    STR pls.

    I'm not letting that tank go down while I dps. STR = Moar DPS, threat, parry, and self heal.
    (0)

  5. #15
    Player Vinta's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    211
    Character
    Vinta Calvert
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    I will say the fastest I've ever left a dungeon is zoning into Neverreap and a full STR DRK is saying he's going to pull everything.
    (0)

  6. #16
    Player
    OliviaBadger's Avatar
    Join Date
    Jul 2015
    Posts
    98
    Character
    Olivia Badger
    World
    Cerberus
    Main Class
    Monk Lv 80
    You can have all the HP in the world, if you're not mitigating properly, you will melt. Being a good/bad tank is what makes you easy or hard to heal, not having 1k extra HP
    (3)

  7. #17
    Player Vinta's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    211
    Character
    Vinta Calvert
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by OliviaBadger View Post
    You can have all the HP in the world, if you're not mitigating properly, you will melt. Being a good/bad tank is what makes you easy or hard to heal, not having 1k extra HP
    That's one of my gripes about the stat system SE has designed. Vitality should have some influence on defenses, even if it's a small scaling.
    (0)

  8. #18
    Player
    OliviaBadger's Avatar
    Join Date
    Jul 2015
    Posts
    98
    Character
    Olivia Badger
    World
    Cerberus
    Main Class
    Monk Lv 80
    Quote Originally Posted by Vinta View Post
    That's one of my gripes about the stat system SE has designed. Vitality should have some influence on defenses, even if it's a small scaling.
    Yeah - or if they added some defense to accessories, it would justify wearing fending accs a little more.
    (0)

  9. #19
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by OliviaBadger View Post
    You can have all the HP in the world, if you're not mitigating properly, you will melt. Being a good/bad tank is what makes you easy or hard to heal, not having 1k extra HP
    This times a thousand and every run that I have healed the way the tank plays means infinitely more than the accessories they are wearing. I think a lot of people don't realize that a tank comparably takes the same amount of damage from each hit regardless of what accessories they are wearing as accessories don't provide any defense in and of themselves outside of an extremely negligible parry stat. Your tank shouldn't be getting low enough in a dungeon where 1000+/- will make any relative difference and while a bit of an HP buffer will let you DPS/heal for a slightly longer time, it shouldn't prevent you from DPSing and healing altogether based on the accessories the tank wears, slightly longer maybe but not out right prevent it period. As far as high level content goes, so long as the vit threshold is met everything else can be dumped into str.
    (0)

  10. #20
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    If a tank isn't good with CD management, I'd really prefer if they stay miles away from any STR gear.

    If they are good with CDs, I prefer that stuff dies before those CDs fall off. STR gear can help with that.
    (1)

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