Results 1 to 7 of 7
  1. #1
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70

    Change "+Parry" to Riposte!

    I have a ton of parry but it doesn't seem to help all that much. Riposte is a parry that also attacks the target, using your 'auto-attack" damage.

    When you riposte, you parry the attack and then attack the target.

    Strength should add more damage to riposte or make riposte's potency for damage reduction higher.
    (0)

  2. #2
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    The issue with parry is this.

    Its only ever used with tanking. It does NOTHING when you are off tank, ontop of that--its rng, and would promote more strength stacking. What I honesty want to see is

    Parry is removed for 'Survival'

    Survival reduces damage received based off class

    All 3 tank classes get an effect for survival that kicks in while they are in their tank stance, and when in their dps stance (or lacking it, in the drks case).
    I.E
    Shield Oath: Increases damage reduction from blocks
    Sword Oath: Increases auto attack speed (based off survival). Auto attack crits have a chance to regen tp.

    Vengeance: Increases damage reduction from parry
    Deliverance: Critical Strikes apply a bleed. Bleed stacks up to X times. Bleed damage based off survival.

    Grit: Increase damage reduction from parry
    No Grit: Attacks have a chance of restoring 50% of mana or tp used. Chance based off survival.

    No stance/Non Tank: Survival increases the chance you will parry an attack (per current).
    (1)

  3. #3
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Parry could also lower the penalty of tank stances.
    (0)

  4. #4
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    But Faytte, that would be fun and promote the use of Tank accessories D=
    (0)

  5. #5
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Parry could also give you damage reduction when your "not" in tank stance, and give riposte when you are.
    (0)

  6. #6
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    Can't make an auto-riposte feature because it would mess with things like Spiny Plume (must *not* kill the target even though it attacks you) & might have issues with things like Sleep (target attacks, half-way through attack animation hit with Sleep, Riposte triggers and wakes it up with damage)
    (0)

  7. #7
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by spelley View Post
    Can't make an auto-riposte feature because it would mess with things like Spiny Plume (must *not* kill the target even though it attacks you) & might have issues with things like Sleep (target attacks, half-way through attack animation hit with Sleep, Riposte triggers and wakes it up with damage)
    By the time you get high parry gear you already out level content like that. Also, if the target is sleeping it can't attack you.
    (0)