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  1. #11
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Supported. Please, I don't want to craft pots all day long.
    (0)

  2. #12
    Player
    giantslayer's Avatar
    Join Date
    Jun 2014
    Posts
    470
    Character
    Colette Pascal
    World
    Brynhildr
    Main Class
    Arcanist Lv 70
    On a related note, does anyone else feel like the dissolvents were supposed to be 3 per craft? Doing Grand Company Provisioning turn-ins up through lvl 55 for all 8 crafts, those are so far the ONLY item that they have asked for more than 1 per turn-in.
    (0)

  3. #13
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by giantslayer View Post
    On a related note, does anyone else feel like the dissolvents were supposed to be 3 per craft? Doing Grand Company Provisioning turn-ins up through lvl 55 for all 8 crafts, those are so far the ONLY item that they have asked for more than 1 per turn-in.
    I noticed the same thing. Today on my delivery missions I had to craft three 40 durability potions, while on all other deliveries was the standard one item with 70 or 80 durability.
    It really looks like SE forgot to add the 3 potions yield on the new alchemist recipes, cause the GC sure asks for it.
    (0)

  4. #14
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    I'm far more concerned about the fact that the potions drop from level 55 Timeworn maps than I am that they're only 1 per synth. The synth itself is level 58, requires the Master book to unlock (which, for my server at least, ended up being a few million worth of mats to get the scrips for), and requires relatively rare mats. On Diabolos at least, the mats to make the potions are selling for 5-10x the price of the potions on the MB. At the least, the synth shouldn't be locked behind the book.
    (0)

  5. #15
    Player
    Mindy_Macready's Avatar
    Join Date
    Aug 2014
    Posts
    221
    Character
    Mindy Macready
    World
    Lamia
    Main Class
    Summoner Lv 100
    If you're going to lock these potions behind mastercraft books, at least make them worth the effort to craft over x-pots. If you're not going to give us 3 potions per craft moving forward, at least make them require significantly less effort to craft, or use less expensive mats.
    (0)

  6. #16
    Player
    Ramien's Avatar
    Join Date
    Nov 2014
    Location
    Limsa Lominsa
    Posts
    147
    Character
    Morrigan Mieaux
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Lilyth View Post
    I noticed the same thing. Today on my delivery missions I had to craft three 40 durability potions, while on all other deliveries was the standard one item with 70 or 80 durability.
    It really looks like SE forgot to add the 3 potions yield on the new alchemist recipes, cause the GC sure asks for it.
    On the other hand, the dissolvents at least only use found materials, so you only have to craft a total of three times. The 'standard one item' for the other classes all have other materials that need to be made first, so you're crafting even more times.
    (0)

  7. #17
    Player
    Mindy_Macready's Avatar
    Join Date
    Aug 2014
    Posts
    221
    Character
    Mindy Macready
    World
    Lamia
    Main Class
    Summoner Lv 100
    Maybe if they ever revamp the Specialist system to actually be useful, a skill they could add for ALC would be one that increases the yields of certain crafts [i.e. pots] by 3, much like how gatherers have buffs to increase yields per swing.
    (0)

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