That's because FFXIV uses multiplicative buffing. RS 20% and DWT 10% together will give a 32% total boost (1.2*1.1=1.32), vs doing them separate for only 30% overall. It'd actually be less since Ruin III and Deathflare wouldn't get the 20%.2) I'm not a level 58 Summoner yet so I can't compare personally but I have heard call to save Raging Strikes, Tri-Disaster, and Contagion for Dreadwyrm Trance rather than using them right at the start of the pull, and it seems like a good idea to me at least on paper.
Yes, you are correct that it would be a net gain. I'm just used to raiding with a ninja that starts with trick attack in the first 15 seconds I didn't think about mentioning stacking RS and DWT together. It depends heavily on the fight to, like RavEX and BiEX.
And thank you, I knew i forgot something regarding Ifrit
I honestly haven't done much testing in 3.0 yet because im lazy/busy.
Last edited by zcrash970; 07-08-2015 at 03:48 PM.
I'm just some guy...
The only job I'm consistently with is my wife's BRD, so I'm the opposite, usually assuming I won't have Trick Attack.Yes, you are correct that it would be a net gain. I'm just used to raiding with a ninja that starts with trick attack in the first 15 seconds I didn't think about mentioning stacking RS and DWT together. It depends heavily on the fight to, like RavEX and BiEX.
And thank you, I knew i forgot something regarding Ifrit
I honestly haven't done much testing in 3.0 yet because im lazy/busy.
Either way, I think you'd get more DPS out of RS+DWT than RS+TA, since Ruin 3 (sorta) and Deathflare are only in DWT and since DWT lasts longer than TA. I mean, not enough to change anything, it's 2% for 10ish seconds, just technically more.
Using miasma 2 instead of ruin 3 would be ok and allow to cast fester/tri-D without losing dps.
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