seems to me that losing all the attached materia is a strong enough penalty.... no need to loose the gear too.So if I read right, you can attach materia to gear for the first time risk free, but subsequent tries get harder and harder.
"However, the success rate progressively decreases with each subsequent piece of materia. A failed attempt to attach materia will result in the loss of all items involved in the process, barring the key item."
If you fail a subsequent try you lose the materia AND the gear? Seems a bit harsh, although a penalty is necessary to stop overpowering gear I suppose, hmmm. I can't think of a better way although I wish there was - any thoughts or ideas on this anyone?
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