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  1. #10
    Player
    Temjiu's Avatar
    Join Date
    Dec 2014
    Posts
    154
    Character
    Kulthoen Akkiran
    World
    Lamia
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Falgern View Post
    Isn't it a problem when a class relies on another player to be able to perform much worse than another class? And if we are looking at real fights it will get even worse since WAR has huge burst. Currently WAR are doing equal damage to or more than BRDs without anyone even raising an eyebrow. There is no way a tank should be allowed to do as much damage as DPS classes. I'm fine with WAR doing slightly more damage, but they are doing much more damage right now.

    BRD's are getting a buff in the next big patch, as are MCH, this much has been made known. so comparing their DPS at this point isn't a good idea. and in both those Vids, the WAR was only ahead by about 100 DPS (the DRK averaged 900-950, and the WAR averaged 980-1010). This could easily be an issue of DRK balance. It is a new class, and could use some twinking (the proliferation of forum threads attest to this). My Point is that it may not be an issue of the WAR DPS, it may be an issue of 2 under-balanced support classes, and an under-balanced tank class which is new to the game.

    So you should probably say, "There's no way a DPS should be doing less damage then a tank class". which is the case here...most the other DPS specs are in the 1100-1200 range our higher, which places them solidly above the WAR, and the BRD and MCH should be able to get close to that. the fact that they currently don't is well know to the dev team, and is being fixed. And if the DRK could maintain 900 DPS (or perhaps even a bit more once they address the resource issues they apparently have...read the DRK threads and you'll see) and still be stable in a group situation (which they can be atm if they have a NIN/BRD/or MCH in the group), then it's not an issue.

    EDIT: also in watching those vids, I noticed that the WAR is in their DPS stance the whole time. Undoable in a tanking situation, as you lose 25% of your health, 25% healing bonus, and a stacking parry buff. at best a tank could swap stances in low damage situations and get out an occasional Fel Cleave....of course if you choose to do that, you're also losing a chance to use inner beast, which is a Damage reduction boost for 5s, and a damage shield. So essentially, that WAR is not playing a tank. a DRK has the advantage of being able to maintain their damage buffs while having their tank stance up at the same time. WAR has to choose.

    You need to be able to take a look at the bigger picture here, and stop looking at a single skill with spike damage and go off on the FotM cry of "OMG, OP needz nerfz!" Once hard content is released, and we have a better spread of nuimbers to compare things too (not to mention after they've adjusted MCH/BRD and possible even DRK), then we can really see what's going on.
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    Last edited by Temjiu; 07-06-2015 at 06:24 AM. Reason: adding content