
Not changing any content. Adding. Carried lol..that's cute it made me laugh.I'd like to see the 24 man and the 3.1 and onwards be released at the current ilvl so everyone doesn't over gear them again like in 2.x.
Just that change would make it more challenging.
Changing 8 person to 24 person content? You probably want to be carried like it's possible for the rest to carry some players through CT. (Which, imo is why 8 person Alex normal will find players struggling as they are used tobeing carried by 20+ people and overgearing).


For the love of god.
No.
I'd rather see more challenging content added in 4 mans than 24.
24 man raids in this game are the worst kind of bs after hunts. There were weeks I couldn't even bother finishing the 3 CTs for my carboncoat.
Why limit it to just 8 or 24?
10 & 12 seem like numbers that interesting setups can be built around also.
e.g. (3t/3h/4d) or (3t/3h/6d)
I hope SE experiments with different numbers in the future
All I got from OP was:
'Hopefully I will be able to get carried through Alexander by 23 others because I couldn't pull my weight in 'boring' 8 man raids' :/
My only "snide" remarks came after your already snippy post. But even in said posts I didn't question your intelligence nor your social ability and those, my dear, are indeed personal attacks.
Oh man. I have the perfect book quote for this: "I'd rather take (insert swear word for poop)s than throw them. My hands get less dirty that way."Can't take it don't throw it.
Anyway, you seem pretty determined on making this into attacks and I'm not going to put up with the high schooler attitude. My business with you is done. Have a good 4th of July.

Reply to selli.
You responded to say you weren't being snide while being snide? Now you are call me a high schooler? If you are sensitive don't argue. Your first post posed questions in a snide way. And no my questions can not be personal attacks. And my last statement was based off of your own comments. If you were offended say that. Don't try to play word games because I don't know you so I can only argue your personal reasoning from What you provide. If you don't want to be argued with like that do not use I when expressing flaws in ideas.
Sorry you are upset. Have a good fourth of July.
Ps still waiting for your reason why it shouldn't be added?
Last edited by LTEvil; 07-04-2015 at 08:56 PM.
Am I forgiven....




If Alexander Savage were to be a 24 man raid, it would need to be as easy as Cloud of Darkness with the same loot lockout, rather than Coils.
Sometime's it's already difficult to get everyone in a static of 8 to show up on time (these 7 other players you form a friendly relationship with, which makes it easy to forgive them when they're incapable of showing up on time). Imagine 24, where there's a chance of 5 or more people not showing up on time or at all for one reason or another. You either HAVE TO skip raid night for those people, or risk locking them out of content by taking PuGs. The battle mechanics would also need to be watered down, as most Coil fights have that one mechanic that just needs one person to screw everything up. Imagine 23 people wiping because one person didn't follow a mechanic? It would be frustrating and progression would never be made.

I don't really know how to feel about this.
I used to do end game 25 man raiding on WoW and it just doesn't feel right to raid at 8 when 10 man raiding was already considered more casual back there. Add to that the fact that 8 man raiding being the hardest content also prevents jobs from becoming too unique, and thus mechanics on a specific encounter will revolve around a role instead of a class. Most of the time it's the same thing on WoW but you'll have sometimes your class's time to shine, like I remember having to prevent spiders from reaching the boss on Beth'tilac HM with my fellow hunters. It mostly depends on the dev's creativity but it's something you can't really do on FFXIV without people feeling left out.
At the same time, WoW end game raiding pretty much requires you to join a raiding guild by applying like you would a job. You need strict schedules if you want to reliably raid with 25 people, so you better really want to raid. For me after almost a year it became too much like a second job so I just quit.
10 man, and 8 man, usually offers a more laid back attitude and easier conviviality. I also really like the idea of statics, if I want to do harder content I won't have to quit my FC.
Honestly the bigger issue right now is the lack of variety in raiding mechanics.
Last edited by Walfan; 07-04-2015 at 09:07 PM.

I thought you were responding to me sorry. I was off topic because I was bringing up a different approach. Which is what think selli miss understood. I was saying later on we should add a raid that is a middle ground between ct and coil that is 24 man. I wanted this to be Df locked so I called it a savage. Since savage content will never enter df from what I understand. I was hoping this would be fc content or semi hardcore raid content for those who have friends that are good but not good enough for 8 man. It's an infancy idea. That I need to think more on.
Last edited by LTEvil; 07-04-2015 at 10:08 PM.
Am I forgiven....
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