
ROFL!There, look at how the WAR is "stupid" to be out of its tank stance while tanking...
LMAO!
LOL!
Wow.... A video of 3 level 60's killing a level 50 boss.... Hmm... I wonder why the WAR not using his tank stance actually works..
ROFLROFLROFL!


Yeah, three level 60, without a proper healer. Do the same, then you'll be allowed to laugh.
So, maybe you'll prefer this guide.
Last edited by Reynhart; 07-03-2015 at 05:37 PM.
Player


Ahh, apologies. I didn't click the link. I don't really consider Titan a boss... bosses are in dungeons in my opinion, so I didn't even consider talking about Titan.
I'll have to try it with 3 DRKs and see if we can do the same.![]()

Turning off Defiance is something that Xeno does in a VERY situational manner and he even states in that guide that it is extremely difficult to master.
Dropping your tank stance is done for one reason only, to increase your DPS, which as a tank, you should never need to do. If you are looking for ways to boost your DPS as a tank and you are not overgeared for the content and are in progression. You are doing it wrong.


Did I ever say it was "easy" ?
It just baffles me when someone is absolute about "MT needs to be always in tank stance" It's narrow-minded, stupid, and just plain wrong.
And it's not because the mechanic is difficult to master that we should avoid having it in the game because "some people will be utterly bad at it"

I'd say that there is one reason to do so during progression (and you don't want to be in a situation where you'd be doing this), when you're trying to meet DPS checks and the DPS aren't pulling their weight. But in that case, you'd probably want to avoid getting into such a situation in the first place.Turning off Defiance is something that Xeno does in a VERY situational manner and he even states in that guide that it is extremely difficult to master.
Dropping your tank stance is done for one reason only, to increase your DPS, which as a tank, you should never need to do. If you are looking for ways to boost your DPS as a tank and you are not overgeared for the content and are in progression. You are doing it wrong.
I've been seeing a lot of different way people have been asking for a change to the DRK tank stance. But it gave me an idea of them going back to the basics that they had explained in the concept for the DRK. At the time they had said you would have a skill that would increase your defence at the cost of MP. hence the reason they called it a "piety" tank now im assuming somewhere along the line they ended up switching that to darkside instead... but what if they made it where when you use grit you create a magical bubble of darkness around you. so when you take dmg it takes the damage out of your MP instead of HP. and in the case you run out of MP it will change so that it will then make it where a bit of damage taken is turned into MP which is then used to reduce the damage of the next attack.


Darkside would sacrifice your life. However it would also enhance your abilities as well. Since its optional you don't need to use it to tank either. Dark Knight is an advanced Job and thus it needs to be harder to play then the other tanks do, easy to learn and hard to master.Grit:
Reduces damage taken by 20%
Increases enmity gain.
Drains MP over time.
Does not reduce damage at all.
Darkside
Increases damage done by 15%.
Increases accuracy by 5%
Drains HP over time.
Does not raise damage done to you, it just increases damage.
Yes, you can use both Grit and Darkside at the same time. However you might have to drop one or the other depending if you have health or MP issues.
Blood Weapon
Raises attack speed and lowers TP cost by 10%.
Darkside additional effect: also restores 10% of all damage done as HP.
Grit additional effect: also restores 10% of all damage done as MP.
Same duration and recast.
Blood Price:
Raises healing received by 10% and restores a small amount of TP over time.
Darkside additional effect: 10% of damage taken is converted to HP.
Grit additional effect: 10% of damage received is converted to MP.
Same duration and recast.
I want Dark Knight to be a completely different tank from Paladin and Warrior.
Grit since it drained MP like Darkside, however it no longer reduces your damage either. However now you can't just spam your mana abilities, you have to use Blood Weapon and Blood Pact to manage your MP. If you use both Grit and Darkside you have to manage BOTH your health and MP.
Last edited by Nektulos-Tuor; 07-04-2015 at 02:17 AM.

It really depends on what your fighting and what class your on. OT's should never have their tanking stance up during a fight for instance when they aren't up for bat, and WARs have a very real reason to drop Defiance for Fell Cleave now. Not to mention the amount of crap DPS there are out there makes maximizing your damage as tank at the bare minimum a worth while thing to do. The benefits out weight the negatives.Turning off Defiance is something that Xeno does in a VERY situational manner and he even states in that guide that it is extremely difficult to master.
Dropping your tank stance is done for one reason only, to increase your DPS, which as a tank, you should never need to do. If you are looking for ways to boost your DPS as a tank and you are not overgeared for the content and are in progression. You are doing it wrong.
Stance Dancing is quite a real thing now whether people want to accept it or not. Unfortunately DRK is getting the raw end of this deal since the cost of Grit can make this prohibitive.
Last edited by Cidolfas86; 07-04-2015 at 02:57 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


