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  1. #41
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 100
    Ah tht video was a good watch but a whm/sch can easily do that in rav ex.
    They used the extra dps to make phases shorter = less damage
    The tank was on their game as they split the buster among party before returning to the tanking spot.
    Its good to know tho that ast can solo heal in good parties.
    My point was the solo heal capabilities but ppl provided vids so that answers that lol

    Also u can't really "fail" a thread unless u talk about something that is completely different from op topic.
    (2)

  2. #42
    Player
    RazeLandale's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Raze Landale
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Ayrie View Post
    The shield just becomes a MP sink and 45 sec Aspected Helios + 30 sec Aspected Benefic regens is just huge on a tank.
    Yeah, try and keep not-succor up in a fight with consistent aoe. You'll oom so fast. It's 300mp more than helios and, including the shield, it heals for less. Meanwhile light aspected helios is a ridiculous 700+ potency heal that you never need to cast more than twice a minute. The hot portion even ignores the astrologian tax with the same (base) potency as medica II's hot.

    I'm not sure how you really fix noct stance though, short of having it half luminous aethers cd and giving you a moon that follows you around healing people. Lower the cost of a.helios in noct and buff a.benefict and they're still just alternatives to moves we already have. Noct lets you heal differently, but diurnal actively helps you heal better.
    (4)

  3. #43
    Player
    Mhikail's Avatar
    Join Date
    Jun 2015
    Posts
    370
    Character
    Kayu Lynette
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Seryl199 View Post
    Yes, WHM HoT's stack with AST HoT's no problem. It's a nice combo that eases up the need for spot heals.
    You serious?
    Never EVER going Nocturnal again. EVER.
    I've been gimping myself for days.
    (0)

  4. #44
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Crevox View Post
    All in all, the more you play Astrologian, and the more access to skills you get, the more you realize how weak the buffs really are.
    Pretty much exactly my issue with AST. Someone calculated it out and even drawing a Balance every single time only results in ~1.66% increase in overall DPS, which is less than a SCH using Selene (which good SCHs do, BTW).

    I love the fuck out of the playstyle of AST, but the cards just need more oomph and some of the other abilities could use some tweaks.

    It seems like they tried to make AST a "run n' gun" style healer, which is AWESOME and can totally work as a playstyle if done right, but I would tweak a few things in order to really make that work better...

    I would tweak Lightspeed to reduce the GCD as well and I would change CU to allow the AST to move while channeling it. It's a great ability but it flies in the face of the style of a mobile healer.

    Also, the current status of Spear is that it's bugged: it's supposed to reduce the remaining duration of ACTIVE cooldowns in addition to reducing the cooldowns of abilities used while under its effects, which will take it from being the worst card in the deck to the best.

    In fact, Spear will be HUGELY impactful once that's fixed, and I think all of the cards need to have a similar level of usefulness and versatility.

    Balance: 10% to damage AND healing (including tank self healing). Maybe also that you receive 5% of the damage you do back as healing.

    Bole: 10% damage reduction and heals 10% HP over the duration.

    Spire/Ewer: RESTORES MP/TP instead of just reducing the cost, since reducing the cost means nothing if you're running out of AoEs or get stunned, etc. If it restores resources, it's beneficial in either circumstance. Also, restore 15% HP over 20 seconds.

    Arrow: Increase attack speed by 10% and increase movement speed by 20%. Hey, they're either gonna be using abolities or running from AoE, and this covers both bases (or they might be stunned, in which case Arrow won't help)

    Spear: Nothing needs changing once the bug is fixed.

    The cards just need to be more versatile, and in that versatility will be found the reason to bring ASTs along in place of the more reliable healing of SCH/WHM.
    (0)

  5. #45
    Player
    Khyan's Avatar
    Join Date
    Apr 2015
    Location
    Raids
    Posts
    218
    Character
    Khyan Leikas
    World
    Zodiark
    Main Class
    Arcanist Lv 60
    "*Time Dilation – Extends the duration of any beneficial effects you have cast on your target by 15 seconds. Aspected effects, Cards, and Synastry are all affected. 90 second recast, cannot be cast on self."

    I just seen this from a guide. Use Time Dilation for Synastry is completely useless. You can't extend the duration on both synastry buff. IF your Synastry buff reach 0 second, it remove automatically the other synastry buff, no matter how seconds it remains.

    Celestial Opposition is the only skill that can extend the duration of Synastry on both you and the target.
    (0)

  6. #46
    Player TheWaywardWind's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    290
    Character
    Alexander Miller
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Krixus View Post
    AST are good because:
    Heal almost on par with WHM/SCH
    Buffs that no other healer has access to, can push through dps checks holding a strong card + buff
    No mp issues because can shorten lumin. (refresh), and use ewer on yourself if needed.
    AST/AST combo is even viable, because while you cannot stack buffs, you can have both astro's use a buffed single target card on their strongest dps.
    Has a 40 second emergency heal that has higher potency than lustrate when used on a target with low hp, then follow with an instant aspected benefic.

    1. No, no no no. White Mage has Divine Seal, Scholar has a fairy and Indomitability to increase their potency. Astro has absolutely nothing.

    2. "Buffs no other healer has access to." Well, this is wrong, because Scholar's can bring a haste buff, but besides that, Scholar brings plenty to the table that Astrologian doesn't. I'll take Selene's haste buff over an Astro struggling to find the right cards for one any day of the week.

    3. So your goal to fixing the MP issues is to...waste the cards on yourself? I thought the whole point of Astro was that you were supposed to be buffing OTHER people? When you use the cards on yourself, you're wasting very valuable potential in damage increase buffs because you need to aid your gimped class with buffs meant for OTHERS. For ever Ewer you waste on yourself trying to get your MP up, an Arrow or Balance could be used elsewhere to improve damage. It all tumbles down so quickly that it isn't worth it.

    4. AST/AST is not viable in the slightest, LOL. WHM does Diurnal better, SCH does Nocturnal better. There is literally no reason to bring two ASTs to the table EVER.

    5. Woooow, awesome! Hey, you know who else gets an emergency button? Scholar AND White Mage. And guess which one is better, Scholar's emergency button they can use three times in one minute (six if we include dissipation) + White Mage's two emergency buttons (one heals everything instantly! and the other is amazingly strong) or ASTs crappy Essential Dignity that you actually have to wait UNTIL the tank is near dead to be used effectively?

    Yeah, nah. AST falls short of the mark. You are not going to see any top tier raid team with an AST. Sorry.
    (11)

  7. #47
    Player
    Crevox's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Crevox Shadeseer
    World
    Hyperion
    Main Class
    Arcanist Lv 70
    Also, the current status of Spear is that it's bugged: it's supposed to reduce the remaining duration of ACTIVE cooldowns in addition to reducing the cooldowns of abilities used while under its effects, which will take it from being the worst card in the deck to the best.
    This is false and it is not a bug, sadly.

    Yes, I know it's in the "accepted bugs" portion of the forum, but that does not mean they confirm that it's a bug. All that means is that the community team, or whoever reads the bug report forum, has accepted it as a valid bug report and it will take it to the development team. Whether or not it's actually a bug will be confirmed there, but proper procedure was done on the forum for the bug to be "accepted" for investigation, so it was moved to the accepted bugs section.
    (3)

  8. #48
    Player
    Zholi's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    185
    Character
    U'zholi Khem
    World
    Marilith
    Main Class
    Astrologian Lv 75
    Quote Originally Posted by Crevox View Post
    This is false and it is not a bug, sadly.

    Yes, I know it's in the "accepted bugs" portion of the forum, but that does not mean they confirm that it's a bug. All that means is that the community team, or whoever reads the bug report forum, has accepted it as a valid bug report and it will take it to the development team. Whether or not it's actually a bug will be confirmed there, but proper procedure was done on the forum for the bug to be "accepted" for investigation, so it was moved to the accepted bugs section.
    Thank you. It's getting really annoying seeing this misinformation everywhere. All "accepted bugs" means is "I accept that you correctly filled out the form." I can almost guarantee this card is working as intended.
    (0)

  9. #49
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    The only complaint I have ever heard from my Astrologian raiding partner is that he has no mitigation.

    He didn't level whm for SS so I could see that being the "wall" he needs to climb over.

    But maybe they should have their own without cross classing?

    But that's just me trying to contribute to this thread. lol

    ---
    Edit:

    He just complained recently that he hates SCH stance and if I wasn't a SCH he'd rage.
    (0)
    Last edited by Mirakumi; 07-03-2015 at 03:27 PM.

  10. #50
    Player
    h0tNstilettos's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    565
    Character
    Samira Starlightzz
    World
    Leviathan
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Mhikail View Post
    You serious?
    Never EVER going Nocturnal again. EVER.
    I've been gimping myself for days.
    This is the rule for stances:

    If WHM go Diurnal or Nocturnal per fight basis.
    If SCH go Diurnal.
    If solo, Diurnal in most cases. Nocturnal is per fight basis.

    Not this:

    If WHM go Nocturnal.
    If SCH go Diurnal.
    If solo, Diurnal in most cases. Nocturnal is per fight basis.
    (0)
    Last edited by h0tNstilettos; 07-03-2015 at 06:00 PM.

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