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  1. #11
    Player
    YGSLlew's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    101
    Character
    Val'faria Rhiki
    World
    Cerberus
    Main Class
    Archer Lv 70
    Quote Originally Posted by hallena View Post
    well right now, out of all the classes, blm is the one being the most affected by movement by far.
    even 3.0 bard isnt even close to 3.0 blm in term of punishment.
    A blm lose/risk losing
    A 3 second cast
    Enochian
    Astral fire
    Leyline
    while bard lose...... a cast
    Quote Originally Posted by pandabearcat View Post
    Why would movement impact bard more than BLM?

    Are you saying they will be impacted the same? If so, then what's the problem?

    smh at bards suddenly realizing what casters have to deal with since the dawn of time. Serves you right, you know.
    Except for one fact: First of all, WM is useless in an actual fight anyway and if it comes to pure numbers, yes, we lose a cast, but if we lose that one, it lowers the overall low amount of damage we are doing anyway, while casters can make up with formidable dots or high potency numbers.
    (0)

  2. #12
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by YGSLlew View Post
    Except for one fact: First of all, WM is useless in an actual fight anyway and if it comes to pure numbers, yes, we lose a cast, but if we lose that one, it lowers the overall low amount of damage we are doing anyway, while casters can make up with formidable dots or high potency numbers.
    That is not how any of that works.

    1. Last I checked bard had dots too. Also, dots are not a majority of any caster's main source of damage. Yes, even SMN has a lot of their damage from other sources.
    2. What do you think happens when a caster loses a cast? They magically get damage back?
    3. 1.5 second cast times are a joke.
    4. "WM is a minor upgrade for high risk". Well casting is "the same dps you always dealt, with double the cast times, yay". Casters don't even have a fallback like bards do.
    (0)

  3. #13
    Player
    YGSLlew's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    101
    Character
    Val'faria Rhiki
    World
    Cerberus
    Main Class
    Archer Lv 70
    well, to give some nice numbers:



    BLM managed to crit with about 4k pre 3.0 using Fire III while the highest numbers for bard were around 1.4k Misery's End crits. That my friend makes a huge difference, even taking the cast times into account, which of course are very high with mages. As for the DoT-thing, yes, bards use a whole 2 of them which are mainly a proc-source instead of huge damage. Yeah, it adds to the overal dps but it's minor compared to Bio, Bio 2, Miasma, and Miasra only to tell a few. Don't get me wrong, I can understand your point here, just giving you my opinion on those:

    1. Last I checked bard had dots too.
    As I said, yes, but they are barely counting as full fledged DPS tools, considering what the SMN dots do.
    2. What do you think happens when a caster loses a cast? They magically get damage back?
    Of course not, but they are doing overall a lot more damage with a single cast than bards do, even with WM on, which is the main issue of WM. Since it doesn't really bring out what it should be, most of the time you're better off without it anyway. At least until now. And that's not only my personal feeling but every bards in my FC.
    3. 1.5 second cast times are a joke.
    Indeed. But it doesn't matter with a maximum potency of 150 which can be fired on a regular base. I won't count EA into account here, since the loss of Auto-attack is destroying it's value.
    4. "WM is a minor upgrade for high risk". Well casting is "the same dps you always dealt, with double the cast times, yay". Casters don't even have a fallback like bards do.
    Everyone who is playing bard as the main class, will tell you that WM is not rewarding in any way. It's actually a downgrade of damage you get for giving up the one thing that made bards good (in my eyes): Mobility.

    Long story short. I can understand that casters are having a bad time with encounters designed to annoy ranged dps classes, but at least, if your attacks get trough, they go BOOM the big way, while WM is simply told a waste of time.
    (0)
    Last edited by YGSLlew; 07-03-2015 at 02:44 AM. Reason: 1000 chars....

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