Quote Originally Posted by MuzakFan View Post
What I don't want to see: Grit doesn't need to be an off-GCD ability like Defiance. We already have Darkside for that. Being able to swap freely between their DPS and tank stances is one of WAR's key strengths that the other two tanks don't need to encroach on. The only good reason DRK has to drop Grit while MT is for Blood Weapon, but buffing our other abilities to get MP back when Grit is on should make this unnecessary. Blood Weapon is obviously a tool for keeping up MP when OT, not MT.
That being said, I would like the ability to turn off Grit mid-GCD, much like PLD's oaths. They can't swap in oGCD, but they can drop Shield just before finishing their combo and moving into Sword, whereas Grit cannot be dropped until the next GCD is readied, thereby encroaching faintly into the next GCD due to animation time. I apologize if my memory is mistaken and DRK can already do this.

I'd also love to see Delirium's magic-down debuff able to be up alongside Dragon Kick without stacking, allowing Monk's a bit a more lenience on intensive fights, or reworked.

-- I agree with everything here except for Reprisal's CD needing to be reduced to allow full uptime when parry-capable / MT. I feel like if DRK's MT value at all hangs on this fine a balance, that gap should be made up in some other way.

Also, given that TP seems to be a concern for DRK's as well, a TP refresh over time or cost reduction paired to Blood Weapon might be reasonable, especially if it's attack speed buff were to be increased.