Warrior has always been the high risk/high reward tank. Raw Intuition fits the class perfectly. It's a high skill cap tank. Warrior can do everything a Paladin can it just takes more work and timing. In every Coil I would learn content as Paladin to make it easier on my healers and once I had the rotations down I would swap to Warrior and achieve the same results with more utility and damage.

I plan on doing DRK/WAR for Heavensward. I still believe Inner Beast is hands down the best defensive cooldown in the game given that it can be used approximately every 20s for 6s of 20% damage reduction. Paladin has Rampart/Sentinel for flat reduction. Bulwark is still RNG even if it gets you to 90% block there is still a 10% chance you take a full hit. Sheltron is pretty nice, but I've talked to a few FC Paladins who complain it gets eaten by an auto attack instead of what they are trying to block. But beyond Sheltron Paladin will still have gaps in their mitigation like before. It was always terrifying in Turn 5 right around the transition into the last phase when you had zero cooldowns up for Death Sentence. Rampart was always around 15s left on the cooldown and you're just screaming in Teamspeak for Adlo/Stoneskin/Virus.