lolwhat? Blizzard II is amazing on SMN for AoE in dungeons. What else do you use once you Bane and put up Shadowflare+Miasma II, Ruin on single targets?
80 potency on one monster when you could get 50 x # of enemies? LMAO
On two monsters, you're already getting 100 potency, 20 MORE than Ruin.
On four monsters, you're getting 200 potency, 120 more than ruin.
You are getting FAR MORE damage per GCD.
It's pretty basic math, I'm sorry if you fail to see that.
I can see it. But it's making the run faster by, what, 3ish seconds? Hardly worth even reaching across my keyboard to push the hotkey for it.80 potency on one monster when you could get 50 x # of enemies? LMAO
On two monsters, you're already getting 100 potency, 20 MORE than Ruin.
On four monsters, you're getting 200 potency, 120 more than ruin.
You are getting FAR MORE damage per GCD.
It's pretty basic math, I'm sorry if you fail to see that.
There's so many button to manage, with the limited slot and keyboard.
If we can macro then I love to have more skill added, because current macro its bit delay with skill interval.
please correct me if Ii'm wrong.
If you want to be lazy that's fine. But please don't argue that it's not way more AoE DPS (which then results in runs going faster. Way more than just "3 seconds") My Blizzard II hits for about 330, non-buffed DoTs at about 800. Call me a little bit crazy...but I think roughly 1100 sustained damage across four+ mobs will shave a lot more than three seconds over the course of a dungeon run.
Do you just spread DoTs, then just stand there doing nothing? lol
I can understand your frustrations! Especially if you play on controller... Some stuff you could remove to make space: Physick (worthless at 60 on SMN), Tri-Bind (doesn't really have a use outside of PvP and T7 Savage), I also removed Quelling Strikes from my main hotbar and have it off on the side. I won't say it's USELESS...but rarely needed! Surecast is also kind of dead weight if you have that on your bar.
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