Quote Originally Posted by SmackyHuggins View Post
-SPREAD: I know alot of ppl want it usable out of combat. I think this might be a little OP but there are ways to fudge it now (unlike RR a card stays in Spread through zones and entering DF) so they might as well just give it to us lol
-ROYAL ROAD: My only complaint with RR right now is that it is used on the next card so if you have a card in spread with a RR effect you want you stop Drawing effectively eliminating our gimmick. A solution may be to have a way where where we use a card then choose to RR the effect after. An example would be: Draw Arrow, RR, now we have the AoE option, Draw Bole, at this point would could RR Bole for Potency increase or use Bole, if we use Bole RR would flash similar to a combo'd move and we have a short time to decide to apply RR effect to the Bole we just used, if we do the RR effect overwrites the old one (potency increase, duration increase, or AoE with current duration transferred). This would make us think on our toes. If we don't use it within the time frame we maintain the RR effect for next Draw.
-SECTS: I am of the camp to allow us to switch in combat. I believe this would raise the skill ceiling on the job and make us more versatile.
I agree with pretty much everything you said. Regarding Spread, there is a strange bug in the Accepted Bugs section here where the player is unable to use Spread. It seems like he's not in combat so obviously it's not going to work and I haven't heard of any actual bugs with this card. So the fact that it's in Accepted Bugs is rather odd. I know the tooltip clearly states it's not usable out of combat, however I have to wonder if there's something they do plan on fixing there.

Royal Road I like where you're going with this. They should just make it function similar to Spread. So Draw card, if you want to use the card as is then just hit the Draw button again. However if you'd like to use the RR buff, then hitting the RR key would use the currently Drawn card with the RR buff.

As for the stances, I don't feel the need to be able to switch stances mid combat but I wouldn't say no to such a change. I would prefer however that they improve Nocturnal stance to make it worth using outside of pairing with another AST.