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  1. #1
    Player
    Thandronen's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    237
    Character
    Thandronen Ranguemont
    World
    Ultros
    Main Class
    Dragoon Lv 70
    An easy fix for this would be to make Fang And Claw always trigger after Chaos Thrust while Wheeling Thrust always triggers after Full Thrust. Thoughts?
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  2. #2
    Player
    Sho86's Avatar
    Join Date
    Aug 2013
    Posts
    465
    Character
    Koe Kazham
    World
    Golem
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Thandronen View Post
    An easy fix for this would be to make Fang And Claw always trigger after Chaos Thrust while Wheeling Thrust always triggers after Full Thrust. Thoughts?
    Technically still would be easier to just have FaC and never learned WT. One of them would need to impact your Chaos Thrust combo, doing another DoT or another debuff, while the other could be higher pure damage behind Heavy Thrust. For Geir, could have both, or one of them give charges that last awhile, allowing us to position the directional AoE for trash pulls or saving them for burst damage on bosses.
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  3. #3
    Player
    Thandronen's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    237
    Character
    Thandronen Ranguemont
    World
    Ultros
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Sho86 View Post
    Technically still would be easier to just have FaC and never learned WT. One of them would need to impact your Chaos Thrust combo, doing another DoT or another debuff, while the other could be higher pure damage behind Heavy Thrust. For Geir, could have both, or one of them give charges that last awhile, allowing us to position the directional AoE for trash pulls or saving them for burst damage on bosses.
    Yes, Fang and Claw should have a Bleeding DoT or something applied to it, even if it is just for a few seconds!
    (0)