I don't think the max potential for DPS should be higher for any of the DPS classes. Skill should be what determines who does the most/least, not artificial constraints placed individually upon the classes. If we lack raid utility due to it being given away to someone else, than that is the issue that should be directly corrected.

Mantra is still our raid utility is it not? 20% healing increase is nothing to sneeze at and I don't think other classes do that (they can do +5% if they cross it, but thats it).