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  1. #51
    Player
    PerihVashai's Avatar
    Join Date
    Jul 2014
    Posts
    62
    Character
    Bikora Chan
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Warrior is in a better position than PLD for maintaining threat actually. PLDs and DRKs have incentive NOT to go through their enmity combos where as WARs highest DPS output will be going through them. Royal Authority combo doesn't generate as much as Halone.

    I've had no issue with holding hate off competent melee as a sword oath PLD or deliverance WAR. Just don't go to open up with a maim combo as WAR and you'll be fine.

    As WAR the safest route is to pull with defiance on > over power > go through block > switch to deliverance > then go crazy. If you're comfortable you can do tomahawk pull > over power > heavy swing > stance switch to deliverance > fell cleave > go through butchers in deliverance then put up eye etc.

    1/3
    (0)
    Last edited by PerihVashai; 07-01-2015 at 05:13 AM.

  2. #52
    Player
    PerihVashai's Avatar
    Join Date
    Jul 2014
    Posts
    62
    Character
    Bikora Chan
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    As a WAR for AOE pulls, stay in defiance until you group them all up and get your Overpower up, apply maim. Switch to deliverance as you'll have more effective mitigation in an AOE situation with bloodbath and decimate/overpower than you would in defiance. If your healer is really sketch or you're not comfortable in your ability to do this than immediately switch back to defiance and pop equil

    As a PLD starting in sword oath is always the highest DPS route otherwise you lose a GCD during the switch. You CAN get away with going for goring blade first if you sheltron for the guaranteed shield proc and circle of scorn & spirits within. You may want to bulwark as well to get another shield proc in there too. After this follow it up with Rage of Halone then Royal authority etc. Goal here is too keep your Goring Blade and Halone effect while weaving in Royal Authority and you should have no issues with holding hate.

    2/3
    (0)

  3. #53
    Player
    PerihVashai's Avatar
    Join Date
    Jul 2014
    Posts
    62
    Character
    Bikora Chan
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    For anyone nagging about Sword Oath PLDs you need to get out of the silly mentality that tank DPS doesn't matter the amount of increase damage is next to negligible and paladin has a stupid amount of cooldowns to pop. The goal is the faster a boss dies, the faster the instance is. You want to spend the lowest time to get the most efficiency out of it. In addition to that killing something faster is the best mitigation ever. I generally end up out dpsing most PUG DPS as a PLD/WAR/DRK it's a bit silly. I cringe everytime I see a tank doing 180-250 dps thinking they're doing it right when they're killing themselves out of 500-700 dps on the fight.

    On Ravana Ex in full defiance, full VIT, full VIT bonus points I pull at least 330-400 dps by the end and sometimes higher.

    3/3 (This 1000 character limit is rather dumb)
    (1)
    Last edited by PerihVashai; 07-01-2015 at 05:14 AM.

  4. #54
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Tanthalus View Post
    No one (read NO ONE) is counting on the pld to hold large number dps.
    Not trying to rock your boat here, but this statement is simply untrue. Almost all groups have, and will continue, to want more DPS in a party. Whether that is squeezing more dmg out of a dps rotation or having the tank and healer step up for dps.

    Saying that tank DPS doesnt matter seems rather short sighted to me. Alas I will agree its not necessary to complete a fight.
    (0)

  5. #55
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by PerihVashai View Post
    For anyone nagging about Sword Oath PLDs you need to get out of the silly mentality that tank DPS doesn't matter the amount of increase damage is next to negligible and paladin has a stupid amount of cooldowns to pop. The goal is the faster a boss dies, the faster the instance is you want to spend the lowest time to get the most efficiency out of it. In addition to that killing something faster is the best mitigation ever. I generally end up out dpsing most PUG DPS as a PLD/WAR/DRK it's a bit silly. I cringe everytime I see a tank doing 180-250 dps thinking they're doing it right when they're killing themselves out of 500-700 dps on the fight.

    On Ravana Ex in full defiance, full VIT, full VIT bonus points I pull at least 330-400 dps by the end and sometimes higher.

    3/3 (This 1000 character limit is rather dumb)
    Write your full post before you post at all, then edit it in to get around the 1,000 character limit.
    (0)

  6. #56
    Player
    Edmond_Guilford's Avatar
    Join Date
    Dec 2013
    Posts
    8
    Character
    Edmond Guilford
    World
    Balmung
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Dynalon View Post
    Calling someone a clown that's very valuable and constructive, thank you for your insight.
    However I think you are wrong with that side note. Fight or Flight does not influence flash enmity, at least google says that, just for reference: http://ffxiv.consolegameswiki.com/wiki/Enmity tiny note next to potency of fight or flight says does not work on flash.
    I'll allow a Paladin better than I to educate you on the intricacies of Flight or Fight and Flash.

    https://youtu.be/bCbt67TsqmY?t=23m8s
    (0)

  7. #57
    Player
    Agrieus's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    73
    Character
    Deltora Vadeen
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by PerihVashai View Post
    You CAN get away with going for goring blade first if you sheltron for the guaranteed shield proc and circle of scorn & spirits within.
    Depends on who the dps are. A typical Dragoon opening rotation will rip hate right off you around the time of their first jump if you're in sword oath and not going straight for halone. Shield swap isn't halone.
    (0)

  8. #58
    Player
    PerihVashai's Avatar
    Join Date
    Jul 2014
    Posts
    62
    Character
    Bikora Chan
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Agrieus View Post
    Depends on who the dps are. A typical Dragoon opening rotation will rip hate right off you around the time of their first jump if you're in sword oath and not going straight for halone. Shield swap isn't halone.
    With a full STR on the right side on bosses, I haven't had any issues with FoF > Shield Lob > Circle of Scorn + Spirits within > Shield Swipe > Goring Blade combo. For point of reference I play with melee that hit over 1200 on dummies as well. (mage's have quelling so that's a moot point to compare imo) If you are having issues I would advise using bulwark to get another shield swipe in, but mileage may vary. A slightly lower DPS and much safer is to go for the early halone as unlike WAR you don't get as punished for it since you don't have to put maim up.

    edit: I should probably mention that for bosses I'm 190 weapon and shield with full 180 on the left side and full 180 str on the right side with one 170 str ring. Also for instances I put on 35 STR bonus points and the DPS I referenced are of similar gear. If you're being out geared then always go for Halone first. Just as a note as well PLD has no incentive to put on STR gear for pulls so make sure you have a set to swap to full VIT for that.
    (0)
    Last edited by PerihVashai; 07-01-2015 at 05:31 AM.

  9. #59
    Player
    Tanthalus's Avatar
    Join Date
    Mar 2013
    Posts
    54
    Character
    Tanthalus Rain
    World
    Adamantoise
    Main Class
    Conjurer Lv 51
    Quote Originally Posted by karateorangutang View Post
    Not trying to rock your boat here, but this statement is simply untrue. Almost all groups have, and will continue, to want more DPS in a party. Whether that is squeezing more dmg out of a dps rotation or having the tank and healer step up for dps.

    Saying that tank DPS doesnt matter seems rather short sighted to me. Alas I will agree its not necessary to complete a fight.
    Not saying it's not important but.even with accuracy taken off healer gear (wait for melds) healer dps is still much more viable than tanking dps.
    The big question that no one wants to look at is...what happens when your tank dies? Yeah that's a wipe usually. And no its not cos the healer didn't top him up. It's usually cos he can't mitigate while trying to dps.
    (0)

  10. #60
    Player
    repoe's Avatar
    Join Date
    Apr 2014
    Location
    Ul'Dah
    Posts
    316
    Character
    Repoe Zessed
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Only if I'm pretending to be a dark knight and run roulette in zombie mode after grinding for way too long in a sitting. Lol
    (0)

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