Had this same issue at launch with all of my old guild from another game. Needless and sorry to say that not a single one of them stuck around after that.
Had this same issue at launch with all of my old guild from another game. Needless and sorry to say that not a single one of them stuck around after that.
I'm going to echo the whole "you knew you were on a crowded server" sentiment. I'm on a legacy server too. If I invite a friend to start playing, there is no reason for me to not be aware that there will be character creation issues, and to be prepared to create an alt character on a less congested server to level with them until they can get onto Excalibur. Or Balmung or whatever the case may be.
Yes OP should totally abandon all of his progress and start over on another server with no resources, none of the previously earned event rewards, and without all the people they've been playing with this whole time just so that the friend they wanted to welcome into the game won't quit. Yup. Silly OP.
/s
I'm in the same problem as you OP. I like playing this game, and I am loyal to my server, and I want to welcome my friends into that community instead of having them being shoved into a random-ass community that I know nothing about. Refer a friend should lift server restrictions to the server of the recruiter for the recruitee. I can't imagine who thought gating people off from their friends would be a good idea.
I play on Excalibur.
I had to create character at 4 am Pacific when it opened to play with rl friends. That's just how it goes here.
And it's only $18? My other two games that I used transfers on, it was 25 or 50.
We need a forum for all the people on overpopulated servers to complain about being unable to make new characters on or get new people onto the server.
Didnt even need to click the thread to know op was on balmung. If all the people with this problem went to a lower population server a lot of population issues would be solved
To all of you that are telling me: "You should have known . . .", you realize that you are basically saying that we should be content not being able to invite any new friends to the server right, and you think this is ok?
I would be happy to move to a less populated server with my small FC, assuming they would agree, if:
I could transfer for free
I could take my house
However if we get 5-10 people to transfer thats 90 to 180$ that we are spending. Losing the house would also not be fun due to the time /effort to get it in the first place, the unlikelihood of getting a new house since there is no ETA on more land becoming available, and the non-recoverable money dumped in it in fixtures ext.
My original point in starting this thread was to see what options are out there. However I feel that it is obvious that the most densely populated servers will have higher growth rates, would it not be possible to allocate more servers or other resources to increase their capacity?
Best option for players is to have patience in making the character. After they succeed they get to enjoy the very small server queues because the server lock keeps the less dedicated away. I bolded the important parts. Even if they increase the capacity, the server maintains it's high growth rate and will soon meet the new limit. It would only be a temporary fix. Best option for SE would be to offer free transfers with an in-game reward (pet, mount, title, glamour) as an incentive to leave overpopulated servers. The incentive needs to be good enough that people would leave their fc for it.My original point in starting this thread was to see what options are out there. However I feel that it is obvious that the most densely populated servers will have higher growth rates, would it not be possible to allocate more servers or other resources to increase their capacity?
Last edited by Reinha; 07-01-2015 at 03:14 AM.
Graphics
MSQ
Viper
Server Labeling would help with this. Label two servers per data center as RP, two as PvP, and the rest PvE. Help guide people to other servers instead of leaving it all to be community driven. Once SE does do this, we need free, Unrestricted Character transfers (by unrestricted I mean do not restrict the Gil transfer, other things like leave a FC, take stuff off the market, etc is fine cause that makes sense.)
And for the love of the Twelve, give us more Housing Plots!!!!
And then people will sell access to populated servers and get all the rewards that go with it too. And the server will become even more overpopulated.Yes OP should totally abandon all of his progress and start over on another server with no resources, none of the previously earned event rewards, and without all the people they've been playing with this whole time just so that the friend they wanted to welcome into the game won't quit. Yup. Silly OP.
/s
I'm in the same problem as you OP. I like playing this game, and I am loyal to my server, and I want to welcome my friends into that community instead of having them being shoved into a random-ass community that I know nothing about. Refer a friend should lift server restrictions to the server of the recruiter for the recruitee. I can't imagine who thought gating people off from their friends would be a good idea.
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