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  1. #11
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by BreathlessTao View Post
    Yeah, yeah, I'm an awful player, whatever. I don't do raids. I'm terribly sorry. And I don't see the point of 15s potions with open-world or common dungeon mobs that we are overgeared for anyway - especially as a mage who has enough trouble casting dodging all the AoEs all the time anyway. X potions can't make enough mana for a proper spell and enemies hit harder than the amount of HP they recover. In short: useless. The ones that drop in my inventory? Keep piling up because I never find myself in a situation where I actually could use them in any meaningful way.
    I don't use them, so they are useless?
    little defensive there as well.

    But they are auite useful, less so now since they don't scale, but I always keep an x-ether on my quick bar just incase. They are very handy for at least Whm and Blm.

    Also a 15 second damage buff is nice. Its like saying raging strikes is useless.
    (0)
    Last edited by Whiteroom; 06-30-2015 at 05:39 AM.

  2. #12
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    I think the point of this thread was to point out that the potions that received new versions every few levels did not get updated, and that the old impotent potions are dropping like candy in their place.

    I just ran a timeworn wyvernskin map the other day (level 60 recommended) and I was rewarded with 4 x-potions and 1 normal quality ingot. 24% health recovery... up to 520hp. I have 18k hp at level 60. Why is this stuff still dropping??? Why is it dropping from my level 60 map???

    They either need to add a "heavenly X-potion" that heals ~2k HP, or just stop filling my bags with this junk.

    edit: Impotent potions, hehehe
    (1)
    Last edited by Gunspec; 06-30-2015 at 11:58 AM.

  3. #13
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    they really need to add a new tier of potions...or at least redistribute the tiers...
    (0)

  4. #14
    Player
    KinnisonArc's Avatar
    Join Date
    Oct 2013
    Location
    Grindania
    Posts
    467
    Character
    Kinnison Arcspeed
    World
    Tonberry
    Main Class
    Bard Lv 100
    They really should increase the Recovery cap for all healing potion to about 3-4 times the current cap, at level 60 most non-tanks will already have 10k HP so healing 2000+ with each X-potion every 2 minutes isn't so overpowered when healers are already healing much more every few seconds. Besides it helps a little for non-healers to try to solo something on the map (like FATE or hunt for example).
    (0)

  5. #15
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by KinnisonArc View Post
    They really should increase the Recovery cap for all healing potion to about 3-4 times the current cap, at level 60 most non-tanks will already have 10k HP so healing 2000+ with each X-potion every 2 minutes isn't so overpowered when healers are already healing much more every few seconds. Besides it helps a little for non-healers to try to solo something on the map (like FATE or hunt for example).
    How about 10 time? Healing 5K every 4 minutes isn't that big of a deal and still isn't a lot for a tank, the main guy taking damage. I mean just remove the stat caps and leave the percentages, you'll have the same effect.
    (0)

  6. #16
    Player
    Niadissa's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Niadissa Nelhah
    World
    Lamia
    Main Class
    White Mage Lv 90
    echo drops.... if you get silenced as a healer, someone can die waiting for it to go away on it's own
    (0)

  7. #17
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Plz scale.....
    The new pots would be gated for masterbook 3 alch etc.
    I just want my elixirs back ;-;
    (0)

  8. #18
    Player
    KaedrianLiang's Avatar
    Join Date
    Apr 2011
    Posts
    794
    Character
    Kaedrian Kaeng
    World
    Tonberry
    Main Class
    Marauder Lv 60
    meanwhile, we have level 60 NQ det food that will require 600 det to maximize.

    wheres the alchemy love
    (0)

  9. #19
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    There's a whole crafting class dedicated to potions...

    Are there really no new potions to make and use? Seems like a huge oversight.
    (0)

  10. #20
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    They need better scaling and lowered timers, depending on the pot.
    (1)

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