Quote Originally Posted by Vrmillion View Post
Snip.
^

Basically this. When you add dark arts, DRK get a BETTER version of many powers vs other classes. You get a 400 potency 100% health stealing ability you can spam every 6 seconds, or a 300 potency attack with DOUBLE added increased emnity (so straight up much better than butchers block). The cost here is some of your powers ARNT as good with dark arts, and some are just fine--the skill is knowing when and where to apply the ability.

DRK is not meant for starting players, which is why it requires level 50 in another class, but sadly I think it draws many DPS who do not understand 1) other tank classes 2) tanking and are not prepared for 3) mana management. Why do you think they make darkside drain mana and prevent other classes from giving you mana back? Because THAT is the complexity of the class.