Hello fellow Dark Knights,
I did look to see if there were any obvious thread titles on the first page to see if this has been brought up, so sorry if this topic is already being discussed elsewhere.
As I have been running more and more content on my DRK, I have noticed something very peculiar. I'm not sure if this is working as intended, but it doesn't seem like it should.
I've been toying around with openers. DRK seems to be a much more consistent DPS then warrior, albeit lower in general. When off-tanking, we can keep Blood Weapon on CD, and we don't normally have MP issues. When checking my numbers in a 3min parse, I was able to use Dark Arts for every single Souleater/C&S. We won't talk about the glaring TP issues, because there are other threads dedicated to that.
DRK lacks burst, but we don't need it because our Souleater/C&S have real high potencies when paired with Dark Arts.
So let me actually get into why I created this thread. Since the lack of burst, as long as you get into your rotation as quickly as possible you should easily be able to maintain whatever DPS you can do right off the bat. The discussions I have seen about DRK opener have been relying on opening with a Dark Arts Carve and Spit so Dark Arts will be back up for the first Souleater.
So what I have found to happen, won't actually increase your DPS of your opener, but it will increase your available MP and I believe is the reason why I could Dark Arts literally every single ender of my rotation for 3mins before I started getting low. So far as best as I can tell (on PS4, so can't parse but have had some parsers give me their feedback and confirm what I say looks like it is happening), this is what I'm doing and what's important will be in bold type:
Scourge > (oGCD) Blood Weapon > Hard Slash > (oGCD) Plunge > Syphon Strike > (oGCD) Dark Arts > (oGCD) Carve and Spit > Souleater > (oGCD) Salted Earth
Technically, my opener clips a half of a GCD by using Dark Arts and Carve and Spit before going into Souleater. But the reason behind this, is because the Dark Arts buff hasn't completely fallen off yet. As much as I've tested this, if you pull off your transitions as quickly and cleanly as possible: Dark Arts is affecting the potency of C&S and Souleater with the same application of Dark Arts.
Without the proper tool to gauge and monitor this myself, I ask if fellow DRK's that can use these tools confirm or deny. If this is true, you can save about 1800MP off your opener by just not starting with the DA/C&S and waiting to pair it with the first Souleater. I am pretty sure it's true though, because I know what the moves are supposed to hit for. I used this technique while on the training dummy last night and critted both of them back-to-back = C&S 2750 Souleater 2390, with the same single application of Dark Arts.
Being able to pair them together like this allows you to not use 1800MP out of a normal rotation solely dedicated to getting C&S back out as soon as possible. You are only ever going to "not use it" for a max of 2 GCD's to get it to pair again, and I've noticed that it actually lines up pretty well so you don't have to really wait at all to be able to combo it.
Would love to hear some feedback and see if others are experiencing this as well.