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  1. #41
    Player
    Jamez82's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Jay'nes Alexander
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Xenosan View Post
    My issue with this is it overwrites Souleater as DRK's personal EHP increase, and removes the party-wide utility of Delirium.

    That makes for 2 WSs branching off Syphon that do the same thing, both of which only benefiting the DRK.

    Delirium is the higher potency WS (unbuffed), IMO it's additional effect should remain a party-wide utility debuff (whether it's allowing it to stack with DK or give it a different utility effect all together is welcomed).
    I hadn't thought of that. Good point. Maybe replacing it with some kind of group magic resistence that stacks with monks -int. Not sure how OP it would be with both of them but how it is right now I barely use Delirium. I sure don't keep it up full time cause it just feels like doing a soul eater would be a bigger benefit (at least to yourself).

    The only thing I feel they need is a different effect on Delirium and a tank buster defense. Otherwise they feel perfectly fine.
    (1)

  2. #42
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    I'll keep playing DRK (not only because it's my only level 60 and leveling is suffering) because I want to keep playing it and to git gud.

    But it really does feel like DRK has this headache-inducing MP balancing act with little payoff. It doesn't really do anything better or different than the other tanks, and the stuff it does do better happen occasionally and situationally (Reprisal).

    Maybe the headache will go away once the MP loss/gain rate and rotation is refined like it took BLMs a while to figure out at first. As for now I think alternating between DA + Souleater and Delirium is the best way to keep up your MP.
    (1)

  3. #43
    Player
    Falgern's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Falgern Snow
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Lionheart401 View Post
    you wont run out of mp because you'll have blood price and syphon combos giving you mp back.
    ...
    It's because of how the skills as a drk work. We lose TP all the time but don't "gain" any unless there is downtime. Warriors have free GCD abilities, such as Inner Beast, paladins have shield swipe, allowing both of them do damage while gaining a small amount of tp from their natural regen.
    Dark knights currently trade tp for mp, then use mp to increase the output of their tp abilities. Blood weapon makes it even worse since we spend more tp in a shorter a mount of time. We will have to end up doing low cost MP abilities in longer fights.

    I think you should actually do some kinds of tests with a dark knight at level 60 to actually see what we are talking about. You can't say you think the class is perfect like it is without actually having touched the endgame content with the class.
    (1)

  4. #44
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    For MP when I'm critically low, more often than not I actually find myself literally stopping my combo at syphon strike over and over again instead of actually going into Souleater or Delirium, just to quickly get that MP back before a phase transfer for example. My damage might suffer, but hell it's the fastest way I'm going to restore my MP in the shortest possible time and get back to DA'ing souleaters.
    (0)

  5. #45
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    That'll probably actually end up draining your TP even faster, what with Hard Slash's 70TP cost. Not saying that it won't save you from bottoming out on MP, but in longer fights, that's going to only leave you starving for TP even sooner.

    It's almost as if, no matter what you try to trade off for, be it HP, MP, or TP, you'll end up on the losing end of that trade. Almost as if DRK is broken on a fundamental level. Hey, who would have thought?
    (0)

  6. #46
    Player
    Elaithe's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Elaithe Ndai
    World
    Excalibur
    Main Class
    Viper Lv 100
    I love DRK, I do. It's incredibly fun to play. It's fairly complicated and has a lot of options when it comes to dealing with situations. It's truly awesome.

    BUT... I have to work twice as hard as a PLD or WAR to get less results, whether it's DPS or mitigating damage i put in twice as much work and don't even match them. Sure it's not off by THAT much, it's not like DRK isn't going to be perfectly viable for either MT or OT, but why work twice as hard to get less results? Looking cool and having a fun kit just isn't enough to justify it for me, or a lot of people I would imagine.
    (1)
    Last edited by Elaithe; 06-30-2015 at 03:22 AM.

  7. #47
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Kiteless View Post
    That'll probably actually end up draining your TP even faster, what with Hard Slash's 70TP cost. Not saying that it won't save you from bottoming out on MP, but in longer fights, that's going to only leave you starving for TP even sooner.
    Of course it will, but I gave the example of 'before a phase transition' for a reason. In Ravana EX for example, in a phase transfer you often have a little downtime to recover that TP spent a lot faster than you'd recover any MP by disabling Darkside. Hell you might even lose MP simply due to the cost of putting Darkside back up.
    (0)

  8. #48
    Player
    Falgern's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Falgern Snow
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Ditto View Post
    For MP when I'm critically low, more often than not I actually find myself literally stopping my combo at syphon strike over and over again instead of actually going into Souleater or Delirium, just to quickly get that MP back before a phase transfer for example. My damage might suffer, but hell it's the fastest way I'm going to restore my MP in the shortest possible time and get back to DA'ing souleaters.
    You're actually better off completing the the combo rather than starting it over. The potency gain of a DA souleater is 140 over a normal souleater. The only moment where you actually really need that mp back is if it's you are attacking the last mob in a trash pack or if you need to get a DA + Dark Mind off.
    Restarting your combo will hurt dps, ehp and tp. The main reason to use DA on souleater anyway is to increase your damage, so at the moment you are gaining nothing.

    Edit: If you meant it's a phase transfer and you just want your MP back up to avoid losing darkside or you know there will be adds spawning, then I agree. I assumed you meant you restarted your combo just to do more DA Souleaters.
    (0)
    Last edited by Falgern; 06-30-2015 at 03:22 AM.

  9. #49
    Player
    Ipkonfig's Avatar
    Join Date
    Sep 2013
    Posts
    183
    Character
    Ulfheonar Wolfhiem
    World
    Zalera
    Main Class
    Marauder Lv 60
    Well I can't agree with most of what's being said because I just don't have the problems you guys seem to. I never let myself run dry on MP, and while TP consumption can get big, BRD/MCH can help with that if needed. I guess I haven't solo tanked a Blinding Blade, but honestly I have no idea why anyone is? Really how hard is it to have your two highest HP dps just move in front for the BB if you want to run solo tank. Or since tanks do good solid dps now, just bring a second tank to absorb BB. The few videos I've seen of solo tanking, they use DPS to absorb the Blinding Blade, and then the rare videos where the tank is just taking it alone he goes from 100% to sub 10% in one hit, why you want to do that to your healers is beyond me, do you not like them?
    (1)

  10. #50
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Falgern View Post
    Edit: If you meant it's a phase transfer and you just want your MP back up to avoid losing darkside or you know there will be adds spawning, then I agree. I assumed you meant you restarted your combo just to do more DA Souleaters.
    Thats basically what I meant. DA Souleaters would come after the transition, but if my MP is low at that point then I have no choice but to spam syphon and get as much MP back as I can.

    I wouldn't just spam syphon to get MP back instead of finishing the combo if I didn't actually need the MP for anything other than souleaters. (Think I said that right)
    (0)

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