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  1. #1
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Quote Originally Posted by Morcavious View Post
    Hence why I used words like "essentially equivalent to."

    If not all physical attacks can be blocked or parried, then people are making an even bigger deal than they need to about the difference between DRK, PLD, and WAR.
    Bolded is part of the qualm. Not all enemies have parriable attacks, thats just the reality, but again its not just about whether it can be parried or not. The inherit parry rate means that raw intuitions 100% parry is never a 20% mitigation gain even if all the attacks could be.
    (0)

  2. #2
    Player
    Rbstr's Avatar
    Join Date
    Aug 2013
    Posts
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Hundred View Post
    Bolded is part of the qualm. Not all enemies have parriable attacks, thats just the reality, but again its not just about whether it can be parried or not. The inherit parry rate means that raw intuitions 100% parry is never a 20% mitigation gain even if all the attacks could be.
    But that doesn't make it less valuable in a practical boss-related way. The important point is that Raw Intuition will, not maybe will, give you 20% mitigation against an attack when used properly. That's a reliable cooldown for physical tank busters. Similarly Sheltron will give you >20% on a single hit no matter what. (Given most busters have cast bars, eating an autoattack isn't usually a super huge a deal.)

    On other stuff:
    When you think pre-50 DRK has all the reliable tank buster tools a Paladin had!! Rampart and Sentinel. AND an additional one, if that Buster was magic! Post 60 PLD only gains a physical CD.
    After 60 DRK is still the only tank with 3 strong cooldowns that work on magic!
    Plus they've got Reprisal. If you're planning well you are very likely to have that for any known physical buster situation! If you use it on CD it's quite a lot of raid wide mitigation of a fight. Stacked with Path that's likely too powerful and why it's only a 2/3rds uptime thing.

    Of course, I still don't like Dark Dance's evasion and think it should just give more parry. And I really like the idea of Delirium or Soul Eater or something putting up a shield under Dark Arts.
    (3)
    Last edited by Rbstr; 06-27-2015 at 07:02 AM.