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  1. #1
    Player
    Morcavious's Avatar
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    Jun 2015
    Posts
    16
    Character
    Morcavious Ta'devka
    World
    Leviathan
    Main Class
    Dark Knight Lv 70
    Nobody is arguing about the ability to tank trash. Everyone is worried about boss fights.

    Parry reduces damage taken by 20%. If you've got a 100% chance to parry the boss your tanking for for 20s, then how is that not essentially equivalent to 20s of 20% Physical DR?
    (1)

  2. #2
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Quote Originally Posted by Morcavious View Post
    Nobody is arguing about the ability to tank trash. Everyone is worried about boss fights.

    Parry reduces damage taken by 20%. If you've got a 100% chance to parry the boss your tanking for for 20s, then how is that not essentially equivalent to 20s of 20% Physical DR?
    1) Not all attacks can be parried
    2) You acknowledge that 100% of 20% = 20% mitigation, you do realize that base Parry chance is not 0% right? Because Base Parry chance is not 0% your not actually gaining 20% mitigation, you are gaining notably less.

    Eg. If you have a 20% chance to Parry innately, you're already at 4% average mitigation. With raw intuition you'd actually be gaining 16% mitigation from your base under the presumption of 20% base Parry rate.
    tl;dr Raw intuition isnt actual 20% more mitigation, however since it gives crit heals, its amazing.
    (0)

  3. #3
    Player
    Morcavious's Avatar
    Join Date
    Jun 2015
    Posts
    16
    Character
    Morcavious Ta'devka
    World
    Leviathan
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Hundred View Post
    1) Not all attacks can be parried
    2) You acknowledge that 100% of 20% = 20% mitigation, you do realize that base Parry chance is not 0% right? Because Base Parry chance is not 0% your not actually gaining 20% mitigation, you are gaining notably less.

    Eg. If you have a 20% chance to Parry innately, you're already at 4% average mitigation. With raw intuition you'd actually be gaining 16% mitigation from your base under the presumption of 20% base Parry rate.
    tl;dr Raw intuition isnt actual 20% more mitigation, however since it gives crit heals, its amazing.
    Hence why I used words like "essentially equivalent to."

    If not all physical attacks can be blocked or parried, then people are making an even bigger deal than they need to about the difference between DRK, PLD, and WAR.
    (0)
    Last edited by Morcavious; 06-27-2015 at 06:00 AM.

  4. #4
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Quote Originally Posted by Morcavious View Post
    Hence why I used words like "essentially equivalent to."

    If not all physical attacks can be blocked or parried, then people are making an even bigger deal than they need to about the difference between DRK, PLD, and WAR.
    Bolded is part of the qualm. Not all enemies have parriable attacks, thats just the reality, but again its not just about whether it can be parried or not. The inherit parry rate means that raw intuitions 100% parry is never a 20% mitigation gain even if all the attacks could be.
    (0)

  5. #5
    Player
    Rbstr's Avatar
    Join Date
    Aug 2013
    Posts
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Hundred View Post
    Bolded is part of the qualm. Not all enemies have parriable attacks, thats just the reality, but again its not just about whether it can be parried or not. The inherit parry rate means that raw intuitions 100% parry is never a 20% mitigation gain even if all the attacks could be.
    But that doesn't make it less valuable in a practical boss-related way. The important point is that Raw Intuition will, not maybe will, give you 20% mitigation against an attack when used properly. That's a reliable cooldown for physical tank busters. Similarly Sheltron will give you >20% on a single hit no matter what. (Given most busters have cast bars, eating an autoattack isn't usually a super huge a deal.)

    On other stuff:
    When you think pre-50 DRK has all the reliable tank buster tools a Paladin had!! Rampart and Sentinel. AND an additional one, if that Buster was magic! Post 60 PLD only gains a physical CD.
    After 60 DRK is still the only tank with 3 strong cooldowns that work on magic!
    Plus they've got Reprisal. If you're planning well you are very likely to have that for any known physical buster situation! If you use it on CD it's quite a lot of raid wide mitigation of a fight. Stacked with Path that's likely too powerful and why it's only a 2/3rds uptime thing.

    Of course, I still don't like Dark Dance's evasion and think it should just give more parry. And I really like the idea of Delirium or Soul Eater or something putting up a shield under Dark Arts.
    (3)
    Last edited by Rbstr; 06-27-2015 at 07:02 AM.