Wait, so they're both literally the same ability, except random with different positional requirements? Is one off GCD or something?
So you're saying at 58, you have to do more work for the same attack?
Wait, so they're both literally the same ability, except random with different positional requirements? Is one off GCD or something?
So you're saying at 58, you have to do more work for the same attack?
exactly, whereas, if they gave them together at 56, there'd be no issue, it's just poor placement of level rewards
Hmmmm....yeah that's odd. It seems like they may have intended for the skill gained at 56 to have a 50% chance of proc.
So then, when you got to 58, you'd just get either or. So you'd have a 100% chance at using a skill, except with different positional requirements.
It's probably an oversight, it'll probably get changed.
I hope not. If you get level synced down, having 50% chance for no proc is not fun.
From what I hear, it was different when they showed it as E3, probably and oversight when trying to balance it and get it in game, but it feels aweful this way.
I'm referring to what Edellis said in that the 100% proc at 56 might be a mistake and instead it might have been intended to be 50% chance to proc or not.
As in, I would hope that isn't the case, because level syncing would be that much worse.
I understand how the mechanics work.
My bad, my bad, but you've seen the people that I've been responding to here, force of habit.I'm referring to what Edellis said in that the 100% proc at 56 might be a mistake and instead it might have been intended to be 50% chance to proc or not.
As in, I would hope that isn't the case, because level syncing would be that much worse.
I understand how the mechanics work.
But yeah, 50% chance would be horrible.
With the way Wheeling Thrust works though, that's really the only logical explanation. Because otherwise, yeah, the class is getting punished at level 58 by making what was a consistent and predictable DPS increase now harder to use.
Most of the other classes seem to gain skills that increase the efficiency of their previous abilities. The way you guys are describing current Dragoon, they reached peak efficiency of Blood of the Dragon at level 56. This was probably intended to happen at 58, hence why maintaining the same DPS at lv58 is actually harder than 56.
So i'm almost positive this is going to get patched. You guys are currently EZmode dps right now.
Last edited by Edellis; 06-27-2015 at 03:19 AM.
Yea, it's no prob at all.
Jeeze that hurts coming from a BRD lol.With the way Wheeling Thrust works though, that's really the only logical explanation. Because otherwise, yeah, the class is getting punished at level 58 by making what was a consistent and predictable DPS increase now harder to use.
Most of the other classes seem to gain skills that increase the efficiency of their previous abilities. The way you guys are describing current Dragoon, they reached peak efficiency of Blood of the Dragon at level 56. This was probably intended to happen at 58, hence why maintaining the same DPS at lv58 is actually harder than 56.
So i'm almost positive this is going to get patched. You guys are currently EZmode dps right now.
Honestly the complexity of this job has greatly increased from the 2.x incarnation and I would argue that DRG is not the easiest DPS available in this game.
We have two new random positionals that lose 190 potency if you hit the wrong side; we also have a new buff to maintain in BotD that is similar to how a MNK needs to maintain GL.
A derp isn't just going to pick up this job and shine.
I've already stated I understand the OP's point in an earlier post. Yea, from a reward perspective it isn't a reward. We need to look at the job as a whole at lvl 60 though and just accept the mechanic for what it is. Most people don't have an issue with it on the whole.
To my point though, why change the 56 skill to 50% just to make the 58 quest feel like a reward when at the end of the day you'll just move on and stop caring. All it would do is hurt you when you lvl sync.
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