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  1. #1
    Player
    Xenos74's Avatar
    Join Date
    Jun 2015
    Posts
    40
    Character
    Feris Vessali
    World
    Excalibur
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by ServerCollaps View Post
    which is a good thing imo

    competition makes content more challenging/difficult/fun (except you are pretty bad at accepting losses from time to time and want everything handed out with zero effort)
    I'm sorry but there's nothing challenging about open world hunts other than the fact that the enemy will die in about 5 seconds from 100+ people mobbing it and you may not even be able to hit it once for credit

    Now open world raids in other mmos were fun and challenging, but this current hunt system is far from that
    (15)

  2. #2
    Player
    Miscreant's Avatar
    Join Date
    Dec 2013
    Location
    Lisma
    Posts
    351
    Character
    Claire Delune
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Xenos74 View Post
    I'm sorry but there's nothing challenging about open world hunts other than the fact that the enemy will die in about 5 seconds from 100+ people mobbing it and you may not even be able to hit it once for credit

    Now open world raids in other mmos were fun and challenging, but this current hunt system is far from that
    The challenge isn't killing them, it's getting a good information network (joining the right linkshells, seperate hunt parties keeping each other updated etc) and being aware of when and where they spawn. Not everything in the game is about being able to kill stuff quick. But yeah instances are a ball-ache.
    (1)