It's only the main story quests (the ones with fiery icon) on their head, NOT beating ALL contents in 2.0
It's only the main story quests (the ones with fiery icon) on their head, NOT beating ALL contents in 2.0
That is correct. But forcing someone to do dungeons and hard more trials just to experience the new expansion is asking to much. I personally love raiding and hardmodes but I know others that just enjoy doing every single quest solo while chatting with friends or tradeskilling...but the hundreds of new quest in HW is locked out to these people and MAY forever be that way because they have anxiety issues and dont like the stress of hardmodes. Is this game not for them just because of that? Are they not allowed to enjoy it because of this?
Which brings me back to my original point...its a bad business model that hurts the game more then helps it. Heres an example that is pure and simple. FFXI is still active, WOW is still active. Try finding a group in FFXI right now if you just bought the game right off the shelf (or download rather) without having to grind stuff and joining a FC and having people help you get caught up. Now do the samething with WoW. Someone who just jumps into WoW has multiple places to start, que systems to jump into groups with other players (lots and lots of players) all while still seeing the storyline.
Now I dont EVER want this game to be WOW but their business model has kept them thriving over the years...and Squares business model on the other hand.....
Xi is failing period no one anywhere is going to tell you otherwise they struggle to keep the lights on the fact they announced a mobile version and that the next expansion will be JP only should give you some kind of hint that its going down the tubes. WoW is losing subscribers at a record pace now 7 mil last I heard and falling.
and you still haven't addressed my other two points giving players a reward a. mighty big one I might add. in the form of the new jobs keeps them playing for longer which makes SE more money than if they just handed the jobs out.
Last edited by Avin00; 06-26-2015 at 11:14 AM.
I think it's not too much to ask for someone who wants to proceed to the expansion dungeons and hard mode trials, at least. As I said before, they're progressive. You will pull your team down if you haven't the necessary experience.
Now if it's about the new jobs... I suspect the main reason is just technical: they want you to buy the expansion to unlock them, and the "gate" is entrance to the new area via the story quests. If they allowed you into the new area to do some parts of the content but not all of it, they'd need more gates/locks. Maybe at some point in the future they will reduce the amount of gates/locks (as they said they won't always require you to complete all the past content for all future expansions), but for now I think they figure it's not too much to ask. Obviously you disagree, and I'm sure they'll look at their metrics to see how it goes.
WOW is bleeding subs. It kept them in place for a while... why it did I have no idea. I personally did not like the game. http://www.ign.com/articles/2015/05/...iber-drop-ever
Subs are increasing on FFIXV. So I assume until they start to decline they will not change a thing.
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