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  1. #751
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Sorel View Post
    Despite how I may sound, I respect all crafters who have put forth the time and effort to excel at their chosen profession ... be they grind-crafters, leve-crafters, or equipment suppliers. Though I am all for maximizing my profit, I wouldn't low-ball a fellow crafter for the sake of making an extra 4K gil ... especially a crafter that is higher rank than me and is doing me a favor. That just seems disrespectful of that crafter's time, in my humble opinion.

    Anyway, enough about me. We're supposed to be arguing tooth and nail about the abolishment of parts!

    (Mortal Kombat Theme starts playing in the background)
    yes, we get it you went out of your way to go and get the materials and then pay someone else to make a part you could have made for less yourself. you could have easily went to any city and bought the starter saw and a log and done the part yourself and had no problems with it, but instead you try to make it sound like the item was hard to get. you say you had to go looking for someone like it was a big deal when, in fact, you could have spent a few minutes and done it yourself.

    your story has nothing to do with the need to remove parts. it has to do with someone not really wanting to make the item at all besides that finished product.
    (2)


    http://crystalknights.guildwork.com/

  2. #752
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by darkstarpoet1 View Post
    yes, we get it you went out of your way to go and get the materials and then pay someone else to make a part you could have made for less yourself. you could have easily went to any city and bought the starter saw and a log and done the part yourself and had no problems with it, but instead you try to make it sound like the item was hard to get. you say you had to go looking for someone like it was a big deal when, in fact, you could have spent a few minutes and done it yourself.

    your story has nothing to do with the need to remove parts. it has to do with someone not really wanting to make the item at all besides that finished product.
    Well, to be fair, he may not have realized he could have made it himself either.

  3. #753
    Player
    Sorel's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by darkstarpoet1 View Post
    your story has nothing to do with the need to remove parts. it has to do with someone not really wanting to make the item at all besides that finished product.
    I agree. I was just answering a question another poster posed to me.

    But you do touch upon one of the sensitive subjects of FFXIV. Does a player make their character into something they don't want that character to be (in my case a Carpenter) in order to be more efficient at the thing that she wishes to be? Must one become the master of every craft that crafts every part for every piece of equipment they want to make??

    A subject for a different thread, I think.
    (2)

  4. #754
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Amineri hits the nail on the head, but unfortunately it's in the middle of a substantial amount of text so people are likely to miss it.

    The extremely skewed rate of progress for the first half of ranking up a class (1-24) and even still a bit after that (up to 31) go by at a very truncated rate.

    Instead of designing intro content that eased new players into a given class SE (and I am not sure it was Yoshida at this point.) decided to speed up the rate of progression. Anything that qualifies as a rank 1 synth is so unbelievably worthless from the standpoint of ranking up a craft that almost no one will do them.

    Even the rank 10 synths are fairly shortlived. It's been pointed out before that it's fairly easy to rank a crafting class to the mid 20s using only leves, but once you breach rank 31 and the sp required to go up another rank hits 45,000 even leves slow to a crawl, that coupled with the quickly dwindling amount of leves available for ranks higher than 30 means that the higher you go, the less you can rely on leves as a means of progression.

    Furthermore that abundance of lower level leves, coupled with the extremely fast rate you can go through the early levels, means that anything crafted at a lower rank will never really have a solid supply. Be they parts or finished items.

    As I mentioned in an earlier post, yes there is demand for these lower ranked items, but the demand is not great enough to give them value enough for crafters to make them for profit. And since the window to make them for skill is so narrow, they don't make many there either.

    You, yourself, Sorel are showing an example of the poor demand for the items, even though your items are all selling... they are only items you are making because the demand is personal. You want the item, and you want to be the one to make it. In the process of making it, you end up with materials to make several. In an attempt to make the best item you can you use all your materials, keep one finished product, and sell the rest. But you don't keep making them after your initial batch of materials is exhausted.

    It's because of parts that there is any supply at all. No parts, means when someone wants to make one Bronze labrys, they only need to make one. There will be no overflow to liquidate, the supply will dwindle even further.
    (2)

  5. #755
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Ferth View Post
    It's because of parts that there is any supply at all. No parts, means when someone wants to make one Bronze labrys, they only need to make one. There will be no overflow to liquidate, the supply will dwindle even further.
    The [item=4040101]Bronze Labrys[/item] currently requires:
    • [item=10002071]Bronze Rivets[/item]
    • [item=10009303]Animal Glue[/item]
    • [item=10302022]Ash Axe Haft[/item]
    • [item=10007408]Buffalo Leather Strap (Ochre)[/item]
    • [item=10300014]Bronze Labrys Head[/item]
    • [item=10303109]Bronze Axe Butt[/item]

    IF the Development Team follows the same pattern that they did with the [item=8030001]Hempen Doublet[/item] recipe then the revised Bronze Labrys recipe will likely look something like this.
    • [item=10002001]Bronze Nugget[/item]
    • [item=10009303]Animal Glue[/item]
    • [item=10008205]Ash Lumber[/item]
    • [item=10007106]Buffalo Leather[/item]
    • [item=10002031]Bronze Square[/item] x 2
    • [item=10002011]Bronze Ingot[/item] x 2

    As you can see, most of the items that replace parts are usually abundantly available on the server ... either through NPC Vendors or Market Wards. So I don't see how the replacement of parts with Tier 1, 2, & 3 Refined Materials will reduce the supply of Finished Products.
    (2)

  6. #756
    Player

    Join Date
    Mar 2011
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    Besaid
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    5,019
    Quote Originally Posted by Sorel View Post
    The [item=4040101]
    As you can see, most of the items that replace parts are usually abundantly available on the server ... either through NPC Vendors or Market Wards. So I don't see how the replacement of parts with Tier 1, 2, & 3 Refined Materials will reduce the supply of Finished Products.
    it wont, but itl kill the price on them

    when everyone can make them, no one will basicaly cuz there would be no profit in it

    why spend 10k to make an item that only sells for 2-3k?

  7. #757
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    There will always be pros/cons in MMOs. SE is simplifying recipes for the same reason they simplified repair mats: inventory space.

    The restructuring is good IMO it gives further structure to a otherwise poorly devised item database. Thanks SE for getting smart on this!

    I would like to say "sorry and best regards" to players who used to sell parts as their main form of salary don't be too sad tho! MMOs Are ever changing environments and there is sure to be bigger and better Gil making methods incoming!

    ~ love
    Areeya Jaidee
    (2)

  8. #758
    Player
    AreeyaJaidee's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Quote Originally Posted by TheVedis View Post
    it wont, but itl kill the price on them

    when everyone can make them, no one will basicaly cuz there would be no profit in it

    why spend 10k to make an item that only sells for 2-3k?
    Pricing is a moot point in a player driven economy.

    Why? Because...

    Fluctuations are inevitable despite whether the crafting system/recipes is/are changed or not.

    Most worry over pricing is a waste. SE knows what they're doing
    (2)

  9. #759
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    Besaid
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    5,019
    Quote Originally Posted by AreeyaJaidee View Post
    Pricing is a moot point in a player driven economy.

    Why? Because...

    Fluctuations are inevitable despite whether the crafting system/recipes is/are changed or not.

    Most worry over pricing is a waste. SE knows what they're doing
    pricing isnt a moot point.

    we already see it in the market as it is right now, if people make more of an item, the price drops, why? cuz everyone undercuts each other.

    im not saying making items will become useless, but what i was arguing with it(with sorel) is that he thinks people can make 50,000 of an item, and they will all easily sell like its nothing....


    the finished items that will become the new grind recipes, will become worthless
    the items people dont want to bother making cuz they take more materials(or harder to get ones) will become the ones people try to make money on, and when others see them doing that, more will muscle in, and drive those prices down too

    i foresee it becoming an HQ market real quick with whats coming up

  10. #760
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Quote Originally Posted by TheVedis View Post
    pricing isnt a moot point.

    we already see it in the market as it is right now, if people make more of an item, the price drops, why? cuz everyone undercuts each other.

    im not saying making items will become useless, but what i was arguing with it(with sorel) is that he thinks people can make 50,000 of an item, and they will all easily sell like its nothing....


    the finished items that will become the new grind recipes, will become worthless
    the items people dont want to bother making cuz they take more materials(or harder to get ones) will become the ones people try to make money on, and when others see them doing that, more will muscle in, and drive those prices down too

    i foresee it becoming an HQ market real quick with whats coming up
    It should be an HQ market anyway.

    I say pricing is moot and it is because the over saturation occurs regardless. Everyone in FFXIV can craft just about anything with enough time and dedication.

    Crafters
    (0)

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