I'm on the same server as TC and I can play everyday since early access, along with tons of players everywhere I go in the game. so it's clearly playable.
I'm on the same server as TC and I can play everyday since early access, along with tons of players everywhere I go in the game. so it's clearly playable.
This is what you get by trying to make a character in the most crowded server that is always locked. Not SE fault. If you have friends is one thing but if not you could have went to other server. Plus with expansion many returning players will log and make things worse for that server.
As for me only got 2 error 90002 followed by the lobby error, beside that was super smooth and a lot better compared to 2.0 launch.
Last edited by Shiki_Lockhart; 06-24-2015 at 07:01 PM.
>Our fault for choose the server that we want to play and not the shitty capacity of SE servers.This is what you get by trying to make a character in the most crowded server that is always locked. Not SE fault. If you have friends is one thing but if not you could have went to other server. Plus with expansion many returning players will log and make things worse for that server.
As for me only got 2 error 90002 followed by the lobby error, beside that was super smooth and a lot better compared to 2.0 launch.
Oooookaaaayyyyyyyyyyyyyyyyyyyyyyyyyyy.
Server capacity is SE's fault, but it's the player's fault for EVERYONE insisting on playing Balmung, yes I'm part of the problem too, but I had 1.0 friends that had their characters put there, and I joined during beta of ARR without knowing how populated Balmung would be. I started an FC on day 1 of them being implemented into ARR, and have an FC cottage and private house. At this point though, if there were some incentives for established FC's to transfer to a lower pop house, most of the people in my FC would gladly take advantage of it.
That being said though, I'm on the same server as the TC, and aside from the occasional 90002 error, and a login queue, there has been absolutely zero trouble logging in.
This. SE needs to implement a FC move system. At the moment moving servers just means losing a lot of gil, personal houses, FC house and everything tied to it.
This as well. I had trouble logging in on the first hour of the first day of early access, and after that I've gotten a DC twice and experienced logging issues twice. But I can't say there's been any major issues with the servers, in fact I've been suprised about how smooth everything has been.That being said though, I'm on the same server as the TC, and aside from the occasional 90002 error, and a login queue, there has been absolutely zero trouble logging in.
It's been happening for a week, I tried logging in at various times.
Saying "You're not the only one" is very invalidating.
No one should be invalidated about a very big problem as paying for a game that has a 30 day time limit, only to have that time wasted due to not being able to log in at all.
Here's your problem if your still on the 30 day trial and new.
You chose to play on Balmung thats your problem it has the worst qu in in the game people need to get up early just to log in.
IKR... After two years, you'd think that (with all the money made from this game) that SE could afford putting in special high-capacity server blocks to accommodate the demands of their highest populated servers, right?
That said tho, from what I gathered from the OP, it sounds as though s/he is pretty new. Which in a way is a silver lining - cuz there's very little progress made, and so, very little progress lost, right? I was very much in the same boat when I first started. I picked a high pop server (cuz I liked the name), and soon found out that I just couldn't log in. Or I had to wait forever, or I had error codes, or...w/e ... I had problems. So, I said, "ef this - I'm going to the lowest pop server that I could find". And so I did, and I rarely have any problems -- no RMT, can always log in, no error codes, no character restrictions. Just smooth sailing.
Last edited by Kyonika; 06-24-2015 at 08:38 PM.
Increasing the capacity of ONE server is just going to encourage more people to create a character on that server. Eventually the server will have capacity troubles again and you guys are going to demand a capacity increase again and if SE relents yet again the cycle will just keep looping. It defeats the entire point of having multiple servers.
The server issues will pass. It was better last night then it has been since EA started. Most nights it took about an hour to get to character select, then wait for 30 minutes in queue that stays at the same number until the last 5 minutes or so then it says the queue size is 1. As to upgrading the servers, SE has no need to do it, once the initial "glow" of the expansion wears off, everything will return to normal.
It's actually been rather smooth. I play on balmung and have had minimal issues really. Quit your whining, it'll go back to normal soon enough.
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