
I just want to add to this.
2014 5k iMAC which is latest spec it runs slow and is awful! Why should I pay £40 to have to still bootcamp in windows this is unacceptable and should have been tested.
Doesnt work too well on 2014 mbp either.
How do we get a refund?
Thanks for this thread.
Just saved me money.
Maybe I'll bootcamp now....I want to stop lugging my PS4 when I take trips home to NY.
Oh shit! This is scaring me because I was playing FF14 under Parallels too. How can it run worse when using less resources? D:I've posted this in a few threads, but I actually get better results running the Windows client in a full Windows VM (Parallels) than I do using the Mac client "natively".
Mac client, 1680x1050: ~10-15 fps
Windows client, in a VM, 1920x1200: ~20-30 fps
Something is very broken and I wish SE would say something official rather than letting the forums dump on Mac users for owning Macs and having the gall to purchase the Mac client.
I have a Mac Pro, I'm hoping it'll be beefy enough to handle it until SE (hopefully) irons out the issues.

I have a fully upgrade/highest-end spec Macbook Pro Retina 15" purchased last year, 2014- the client is a piece of junk port. I'm back on the Windows version which I also paid for and was denied access to early access. I'm filing reports and hopefully SE will reimburse their customers for the scam that this has turned into. :/

Just tested on my Macbook Pro Retina 15 inch (Mid 2012), i7 2500+ (i think...) Nvidia 650M graphics with the latest Yosemite version. Running it at around 1200 x 800 resolution with about 25-30fps at a crowded Dravania village (forgot the name). Have not played intensively on it yet to experience any crashes or graphics glitch.

"Please look forward to it..."Just tested on my Macbook Pro Retina 15 inch (Mid 2012), i7 2500+ (i think...) Nvidia 650M graphics with the latest Yosemite version. Running it at around 1200 x 800 resolution with about 25-30fps at a crowded Dravania village (forgot the name). Have not played intensively on it yet to experience any crashes or graphics glitch.

I'll chime in with my two cents.
I made the mistake of buying the Mac client. I already knew it was a transgaming Cider port, but I was reassured by some hasty internet research that indicated they had done the original LoL Mac port and Guild Wars 2...
After making the purchase, I read the forums and saw people's posts about how bad the performance was. I braced myself, but thought 'I'll be okay, cause my machine has better specs'...
Turns out. Specs don't matter much of anything. It's unplayable.
My Frame rate tops out at 42 in secluded or small areas, but drops to 18-20 in large or populace places. Whenever an animation is on screen, such as a weapon skill, the game stutters. The client crashed when I tried teleporting the first time.
The oddest thing is that the animations in the title screen and character select screens run at over 60 fps, smooth as silk. But when the game has loaded up, performance just drops to nothing.
I seriously hope SE have plans to COMPLETELY revamp the Mac release. Because this feels like an Alpha product at best.
System Specs:
i5 4690k 3.5Ghz
16Gb DDR3 RAM
Geforce GTX 970 4Gb
Tested Resolutions:
2560x1440 (Windowed, as it wouldn't correctly display at Full Screen)
1920x1080 (Full screen)
Just want to add my voice as being very disappointed with the Mac version. Considering I am paying an extra $60.00 for this after already having the Windows and PS3 version I would expect something of equal quality.
I came back just for the Mac version but I don't think I will be staying long.
I have a fairly high end machine and the game doesn't even run at all. It crashes at start up. People claiming this is somehow a problem with Macs are so clueless. I play a bunch of incredibly beautiful games at very high resolution with very high graphics enabled. It's not the platform, it's the intensely disrespectful way in which the client was developed, as a Cider garbage port. It took years for the EVE Online Cider port to be passable. If Square sticks with this, maybe your $60 will get you something in... 2-3 years.
Think about this, the cider port here is emulating windows xp, with win32 APIs. 32 bit! That's why you're all experiencing horrible performance. It's 100% thunks 100% of the time.
Anyway, my machine:
iMac (27-inch, Late 2013)
3.5 GHz Intel Core i7, 32GB RAM, 512gb SSD, NVIDIA GeForce GTX 780M 4096MB VRAM
When I start the game it immediately crashes with this lovely error http://cl.ly/bkm2 and looking into the crash logs in the wine p_drive, it seems to indicate memory issues (such that the app can't create a large enough buffer for the display) and I suspect it may be due to having a 4gb graphics card while the app runs in 32 bit mode on Windows.
I can't even jump on the low FPS complain-train since the game doesn't even launch.
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