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  1. #1
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Timat View Post
    You are not supposed ot have darkside fall off

    The idea is to manage your MP and keep it rolling

    furthermore, abilities dont consume darkside, they require it active to use.
    Woops, I was confusing dark arts with darkside. My bad.

    Regardless, I do flip it off in between encounters to let my MP go back up, and I don't see any dark knight keeping darkside up if they are in a situation that requires heavy AoE.
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  2. #2
    Player
    Avalon_Albrook's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Avalon Albrook
    World
    Excalibur
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Fendred View Post
    Woops, I was confusing dark arts with darkside. My bad.

    Regardless, I do flip it off in between encounters to let my MP go back up, and I don't see any dark knight keeping darkside up if they are in a situation that requires heavy AoE.
    This is, at early levels, a little more tricky to manage, as Blood Price should never be on cooldown, but when you pop it needs to be strategic. You obviously shouldn't pop it when there's one mob left at half health and you'll get maybe 2 attacks worth of mp regen from it before the mob is dead. As you go and you get the feel for things, the mp management is way more comfortable. The more mobs there are, the more effective Blood Price is, and the more freedom you have with aoes, especially later. Like in the Vault last night, just for kicks, I did nothing but dark arts Abyssal Drain on a group of about 8 mobs while Blood Price was up. By the time dark arts was back up again for another Abyssal Drain, my mp was full.

    Darkside should never be off if you're actively in combat. Never ever ever. Not while tanking, not while OTing, not while running around a map doing quests -- never ever ever off. If it falls off, turn it back on the second you have the mana for it. If you turn it off for better mana regen in between pulls, that's fine, but when in combat, if Darkside is off, something is wrong.
    (0)
    Last edited by Avalon_Albrook; 06-24-2015 at 02:59 AM.