Yes, they definitely need to let people leave the full servers for free. But they also need to make it possible to move with a Free Company (of course giving members the option to stay), and without losing the FC and personal houses and most of the character gil.
I find it a little amusing that everyone's response to this person being upset that their friend can't join their server unless it's at 3 AM is that people should be unable to join the server at all :P
I had this issue when I first started, and it was really upsetting. Despite the game saying that my server was open for character creation, I was not able to create a character. I had to wake up at 3am just to be able to create a character on my server.
I understand the queues and stuff but I don't see why creating a character is such a problem. Why can't we create a character and still wait to log in due to queues? Absolutely ridiculous having to either wake up super early (the only time the server seems to accept creations) or to freaking pay for a transfer.
I'm in the same boat right now, trying to make a new character on a server with my friend, just returned to the game and to find I cant make one is pretty lame. I get ques but to completely get rid of character creation on a server sucks. Please change this
They are trying to tell you to pick a different server. Putting you in a queue doesn't send that message...I had this issue when I first started, and it was really upsetting. Despite the game saying that my server was open for character creation, I was not able to create a character. I had to wake up at 3am just to be able to create a character on my server.
I understand the queues and stuff but I don't see why creating a character is such a problem. Why can't we create a character and still wait to log in due to queues? Absolutely ridiculous having to either wake up super early (the only time the server seems to accept creations) or to freaking pay for a transfer.
It should be hard to get on these servers because you are hurting everyones gaming experience on these servers when you help overload them. I'm not sure how this stuff isn't common sense.
Last edited by Cirgellon; 06-23-2015 at 06:57 AM.
For high pop servers, usually I recommend trying to create a character around 4am (US TZs), and not on Friday, Saturday, nor Sunday. These times you can often get in. It is a bit of a pain but once you're in, you're in.
Also, do not trust the lodestone list. It only updates every 4 hours or so, while the ingame server list updates by the minute.
Their system is too simplistic. Preventing new characters on overcrowded servers makes sense. They just don't do a great job of deciding what constitutes overcrowded. The current system just measures server activity by looking at how many players are logged in right now. A better measurement (and one that wouldn't fluctuate nearly as much) would be to look at what's the average number of players that have been logged in at any one time within the last 48 or 72 hours.Point being Nutz is right. If your server is FULL it should be locked, period. If I can wake up at 5am and make a character but not at noon the server is not full. What is the point of continually allowing the creation of character on off peak hours if the server is in fact FULL.
It's not intended that you can create on an overcrowded server if you get up at 5 in the morning to do it. That's a way players have come up with to exploit the poor logic used in the software's determination of which servers to lock or allow.
Nor is it intended that you can avoid the server locks by paying for a transfer. Paid transfers officially follow the same character creation restrictions as creating a character yourself does. (It just seems like they avoid it because the system will do the constant checking of "Is it open yet? ... Is it open yet? ... Is it open yet?" instead of having to keep refreshing and re-attempting it yourself. Due to the fluctuating lock status, that will eventually get through.)
The intention for these character creation restrictions is that if a server is crowded, you don't put more characters there. You go to another, less crowded server and play there instead.
Pretty much agreed all around. That said, I'd say more flawed is their server architecture to begin with. This ain't the late 90s anymore, or at least it shouldn't be. As the OP demonstrates, and many many many other parallel posts on the XIV forums-- people just want to play with their friends. MMOs first (to my knowledge) made servers not really matter in 2005. Here we are, 2015, many other MMOs since then that don't have a 'hard' server definition or at least allow guesting and such...
And Square still can't do it? Only we have the duty finder, which kinda suggests we can.
People need to really stop trying to jump in the super populated servers and start joining the less ones as well. The population of those servers wont become bigger if everyone wants to join the already full ones.
The solution shouldn't be to play with people you don't want to play. I want to play with my friends and guildmates, not progress on a different server.They are trying to tell you to pick a different server. Putting you in a queue doesn't send that message...
It should be hard to get on these servers because you are hurting everyones gaming experience on these servers when you help overload them. I'm not sure how this stuff isn't common sense.
My issue is simply that it'll say my server is open for character creation but it never is.
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