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  1. #101
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Darks prioritize mitigating magical damage, where Pld's mitigate physical damage...isn't that the intended design? Mind you I'm not saying they've met the goal but it looks like the intention is for Darks to be weaker at physical mitigation in order to deal with Niche threats.

    Reprisal can be refreshed if you're parrying...which is probable given the frequency of attacks you'll take when dealing with multiple mobs, Wouldn't you be cycling reprisal through mobs with greater efficiency then a warrior doing Storms path given Reprisal is off the Gcd and can be weaved in with a threat combo without qualm. Given that Reprisals refresh is based on % chance, more attacks means more possibility of parries...reprisal should be its strongest against mobs
    (0)
    Last edited by Hundred; 06-23-2015 at 05:11 AM.

  2. #102
    Player
    Tila's Avatar
    Join Date
    Jun 2015
    Posts
    281
    Character
    Tila Beauguerre
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Hundred View Post
    snip
    Reprisal is on a 30sec cds and relies on a parry to proc. Storms path takes two gcd to reach, so it can be done in a fraction of the time of multiple reprisals, which will end up falling off since it only lasts 20 seconds. More parries doesnt mean jack crap for reprisal since the parry doesnt refresh the CD.

    Likewise, if DRK is meant to be a magic tank, it doesn't show. Its tool for fighting magic are barely better than warrior, which offers far superior physical mitigation (and damage, and utility)
    (0)

  3. #103
    Player
    Tila's Avatar
    Join Date
    Jun 2015
    Posts
    281
    Character
    Tila Beauguerre
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ipkonfig View Post
    snip
    The point is they still pale in comparison to how the other two tanks deal with trash. DRK isnt really bad at anything, but its not as good at anything the other tanks can do, other than doing more damage than PLD. WAR is flat out better in every way but magic mitigation, which the DRK is barely better at.
    (0)

  4. #104
    Player
    stoxastic's Avatar
    Join Date
    Apr 2014
    Posts
    215
    Character
    Stox Diamond
    World
    Leviathan
    Main Class
    Marauder Lv 60
    I'm not really buying the 20% evasion on Dark Dance, It costs a usage of Dark Arts (which could be used on something else). It's probably not going to work outside of only trash mobs so I wouldn't put too much value into it. It won't help you evade raid boss mechanics/autos. It's like saying PLD's flash is mitigation because it has a blind. 30% parry chance is still pretty bad, compare that to Raw Intuition, which is 100% parry if you position properly.

    I think DRKs are going to have trouble finding raid groups as they are now. The problem is that a lot of their good skills depend on taking damage. DRKs make pretty bad OTs because a lot of skills depend on parrying and they can't use reprisal or have refreshed CDs on low blow. If you put them as MT they don't have the ample tools to deal with hard hitting auto attacks from the boss that the PLD has.

    PLD got skills that makes them a stronger MT (Sheltron, Divine Veil), and WAR got skills that made them a better OT (Deliverance). DRK is just OK at both at the moment, and it's probably only good in non-mnk comps where the MT takes a large amount of magic damage.
    (0)
    Last edited by stoxastic; 06-23-2015 at 05:33 AM.

  5. #105
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Tila View Post
    The point is they still pale in comparison to how the other two tanks deal with trash.
    Is this discussion really about trash pulls? If it is . . . l o l.
    (2)
    YouTube.com/c/iBluairjgr

  6. #106
    Player
    Ipkonfig's Avatar
    Join Date
    Sep 2013
    Posts
    183
    Character
    Ulfheonar Wolfhiem
    World
    Zalera
    Main Class
    Marauder Lv 60
    Reprisal and Storm's Path currently stack on the same target, whether or not the effect stack has yet to be completely tested, but in every case of effects not stacking they are listed on the abilities.

    Storm's Eye states it doesn't stack with the Ninja ability
    Delirium Blade states it doesn't stack with Dragon Kick

    Neither Reprisal or Storm's Path say they don't stack, and I've seen both on a boss before.

    Mitigating magic damage for both is fine, and different. WAR is far more reactive, I.E. landing Inner Beast at the right time or popping Equilibrium when you know it won't be wasted. While DRK has more passive mitigation with three separate flat % cooldowns. One of which is extremely effective at 30% reduction for 15s with a 60s CD.
    (0)

  7. #107
    Player
    Nekome-sensei's Avatar
    Join Date
    Aug 2013
    Posts
    33
    Character
    Nekome Tsukuyomi
    World
    Cerberus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ipkonfig View Post
    Storm's Eye states it doesn't stack with the Ninja ability
    Delirium Blade states it doesn't stack with Dragon Kick
    For SE and DE its absolutely doesn't matter which one of them will be up, because effect is the same. While Delirum not just useless, if you already have monk in party, but straight up harmfull.
    (0)

  8. #108
    Player
    Ipkonfig's Avatar
    Join Date
    Sep 2013
    Posts
    183
    Character
    Ulfheonar Wolfhiem
    World
    Zalera
    Main Class
    Marauder Lv 60
    It was originally intended in response to DRK's apparent inability to deal with auto attacks.

    Even with evidence the masses still don't buy it. I love that "I'm not really buying the 20% evasion" like it just disappears depending on what you are fighting? Dark Arts has a 5s CD so you aren't wasting it at all, and you can evade boss auto attacks.

    I find it interesting that it's still believed WARs will be top DPS while tanking still. Oh well!
    (0)
    Last edited by Ipkonfig; 06-23-2015 at 05:49 AM.

  9. #109
    Player
    Ipkonfig's Avatar
    Join Date
    Sep 2013
    Posts
    183
    Character
    Ulfheonar Wolfhiem
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Nekome-sensei View Post
    For SE and DE its absolutely doesn't matter which one of them will be up, because effect is the same. While Delirum not just useless, if you already have monk in party, but straight up harmfull.
    Missed the point of the post there. It was showing that SE puts that they do not stack, but did not place this statment on Reprisal and Storm's Path, and I've seen both debuff icons on mobs before.

    Also the last time I grouped with a monk, and did Delirium Blade it just said that it did not take effect. So I assume Dragon Kick's debuff just trumps Delirium so you don't have to worry about it.
    (0)
    Last edited by Ipkonfig; 06-23-2015 at 05:57 AM.

  10. #110
    Player
    Tila's Avatar
    Join Date
    Jun 2015
    Posts
    281
    Character
    Tila Beauguerre
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ipkonfig View Post
    It was originally intended in response to DRK's apparent inability to deal with auto attacks.

    Even with evidence the masses still don't buy it. I love that "I'm not really buying the 20% evasion" like it just disappears depending on what you are fighting? Dark Arts has a 5s CD so you aren't wasting it at all, and you can evade boss auto attacks.

    I find it interesting that it's still believed WARs will be top DPS while tanking still. Oh well!
    What evidence? That they have a crappy mitigation ability that isnt up to snuff with other tanks mitigation abilities?
    (0)

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