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  1. #1
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by darkstarpoet1 View Post
    consumables will always sell better than non consumables. the reason being is, in basic math, if you have 500 people on your server then you will only have the need for 500 goldsmith hammers throughout its life. in that same time you will need hundreds of thousands of shards. if you use anything and when you are done you need more of them then there will always be a market. i even used 500 hammers knowing that when one finishes the craft they will sell their hammer off more than likely so you may have 4-5 people using the same hammer.
    I agree that consumables will always sell better than non-consumables. But thanks to the Armory System there are more consumers of non-consumables than appear at first glance. When I start ranking my Thaumaturge I'm going to need equipment. The equipment that I used to rank Gladiator simply won't work. I'll need to buy a new set of equipment again.

    Plus, with the introduction of the Materia System, equipment starts becoming consumable. Yes, they won't be consumed at the rate of crystals or food or potions, but they will start leaving the economy.
    (1)
    Last edited by Sorel; 08-23-2011 at 01:54 AM.

  2. #2
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Sorel View Post
    I agree that consumables will always sell better than non-consumables. But thanks to the Armory System there are more consumers of non-consumables than appear at first glance. When I start ranking my Thaumaturge I'm going to need equipment. The equipment that I used to rank Gladiator simply won't work. I'll need to buy a new set of equipment again.

    Plus, with the introduction of the Materia System, equipment starts becoming consumable. Yes they won't be consumed at the rate of crystals or food or potions, but they will start leaving the economy.
    but that's where the issue lies. you have not ranked thm yet so you don' have gear for it already, but tons have. not only are the crafters competing with each other in making and selling, but they are also competing with the people that have already ranked the class and moved on to their next set of gear. once the finished gear is made once it stays in the market because they are not spirit bound(sorry for the mention of another game) nor do they get destroyed over time. that means once you rank your thm you may be using an item that's been used by multiple people since day 1 of the game.

    you do bring up a good point about the materia system, but you also have to wonder even if you make one item into materia you will still only need one of a certain type of clothing and not thousands of them.

    edit: i would like to point out a few people from the last few posts. ferth and sorel i have been in the forums since they opened and would like to point out you 2 for not agreeing and actually having a legit conversation of the differences without the flame and troll posts that are so common. good job guys/girls.
    (1)
    Last edited by darkstarpoet1; 08-23-2011 at 02:01 AM.


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