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  1. #1
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    So i have my astrologian at level 54 now, done lots of stuff with it . The cards are strong when uses correctly, like seriously strong. Manipulating them through spread, shuffle and royal road brings a nice level of skill to the job. The healing is fine, my co-healer in Ravana story mode got them selves killed and managed to rescue the sitution on AST, its through put of HPS in that situation seemed to be fine. However, when going into Sohm Al (lvl 54 dungeon iirc) i had some issues, which may have been down to the tanks choice of play style. So new dungeon, new people, tank decided to speed run the thing O.o. It went fine, however the AST theough put of healing for this was ditincly low. Even in Diurnal Sect using Aspected Benefic, Benefic and using procced Benefic II and then shoring up the healing with Essential Dignity, there seemed to be something slightly lacking with its healing capabilitites. However, this could entirely be down to trying to speed run a dungeon when undergeared as well. What also didnt help was the abrd who stood out of aoe healing distance all the time on the opposite sides of the boss arenas, so far that if i wanted to get him in the aoe healing, the BLM would have been out of range O.o.

    Also, synstry seems to have applications in raids, but in 4 man dungeons this seems to be less useful . Nice skill, but has its distinct times and places to use.

    The lack of cooldowns on AST to boost your own healing is also noticable, making the AST through-put of healing feel noticably weaker compared to WHM/SCH.

    My only real concern once i get to end game is with tanks not understanding AST vis-a-vis speed running end game dungeons, i am not sure if AST has to tools to get the HPS ip to where it should be.

    In a raid, its going to be strong.

    Quote Originally Posted by SenzorialBoundries View Post
    AST is very lackluster and while it may be fun to mess around with there is no way ever that ast will replace either whm or sch, you cant match either whm or sch at what they are doing by that logic why would i bring an ast which is meh at both over a sch which is the god of utility and mitigation or over a whm which is the god of group healing. Also ast/whm is much less viable than sch/ast due to losing supervirus covenant or sacred soil (talking bout progression)
    SMN also brings supervirus, AST brings Disable which can stack with supervirus. AST has exactly the same skill as sacred soil whilst in Noctural Sect, albeit on a longer cooldown.

    WHM can not match AST buffing power through cards.

    SCH cant match AST buffing capabilities through cards.

    Three healers, each bringing something unique to the raid.
    (0)
    Last edited by DarkmoonVael; 06-21-2015 at 05:41 PM.

  2. #2
    Player
    jars's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Juni Esura
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by DarkmoonVael View Post
    SCH cant match AST buffing capabilities through cards.
    yeah they can
    (1)

  3. #3
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by jars View Post
    yeah they can
    Um. How so?
    (0)

  4. #4
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by jars View Post
    yeah they can
    Fantastic, well thought out, well argued reply. 10/10 for effort. The evidence you have just supplied is so compelling i think i will now approach the devs and ask them to remove AST from the game based on the evidence of this response, its just so strong.........

    The buffing capabilities from AST are exceptionally strong when used correctly. They are a burst buffing class, unlike SCH since selene buff. The ability to significantly manipulate things like burst dps checks with Balance, mitigate huge tank busters with Bole, reduce healing costs and blm costs through Ewer etc.

    Eye for an Eye is avilable on all other caster classes, Supervirus is brought by 2 jobs, sacred soils has its AST equivalent.

    Disable is a brilliant ability that can stack with virus and more.
    (2)