Quote Originally Posted by Engineer View Post
Your acting as if Jobs can only be used in party situations, and classes can only be used while soloing. Classes right now can solo fairly easily without equiping cross class abilities, that said, I'm sure a Gladiator can solo more effectively while Palading is equipped due to healing and defensive capabilities. When jobs come out, I'm really sure players will stick to their job while in a party or soloing, others will stick to classes if they have a large amount of cross class abilities they have acces to.

Red Mage is going to be a Job and has all the essentials of soloing, so what would be the point of taking it off while soloing?

I'm an Archer with little to no cross class abilities, and I can solo mobs almost 15 levels above me fairly easy. When jobs are releas bard will give me the added buffs and protection the job comes with, so why should I only be a bard within a party? The key word is PLAYER CHOICE, everyone should have the choice to define their play style and role, especially for solo play.

Also solo players are going to want to utilize jobs as well as artifact equipment, and this is why jobs will not be exclusive to party play.

This is the biggest reason they should be unlocked. Solo players can define their strategies.
no i'm going by what SE said Jobs can't be very good at soloing due to the fact that i don't know. If i be a monk i don't have any good way of cure due to the fact that i'm lock to Monk type JA/WS.

Jobs would be best for Dungeons and party type and people who don't want to party still can go off and be on there class. if they want to solo with there job they can but going to be hard without any type of cure on a DD type job.