SE ! Remove this crap system right now! It is an easy fix and should take one guy 10 minutes to do. Just highlight the code and press Delete! Done.
SE ! Remove this crap system right now! It is an easy fix and should take one guy 10 minutes to do. Just highlight the code and press Delete! Done.
Please remove this.
I can't believe someone was defending this wreck of a system. If the accessories make you overpowered then I dunno, MAKE SOME ACTUAL GAME BALANCING maybe?!
We all see how little the game has balance and they're going to have to go through every stat anyway. Why not do all that work on a product that's fixed so that there's not always this annoying gaping hole of logic in it?
Every single MMO gets stat changes all the time no matter how old they are. It's not something new an unheard of that shouldn't be messed with.
I'm not defending the current system at all, I'm just saying there's pros and cons to taking the limitation away, of course with the proper and correct balancing it'd be amazing. But until that happens it SHOULD NOT happen. S'all I was saying. There's more important things, etc, etc.
I have been calling for the slot costs destruction ever since i started the game (when i equipped some jewelery). There was never any reason to have it. More Jewelry takes more inventory space anyways, so why not just let me wear what I have the inventory space for.
SE please remove the cap so I can make a fortune on my GLD with all the accessories I will sell so everyone can fill every slot ^^
I'm for a change with this also.
Do something to improve this when you can Yoshi!
Please remove the accessory slot cost limitations.
Please!!!! I'm begging you.
This system does not make sense and is imbalanced.
At rank 30 I can either equip 4 Silver Rings (rank 28) for Accuracy +16
or
4 Brass Rings and 2 Brass Earrings (all rank 18 i believe) for Accuracy +12 and Evasion +6 which in my opinion is better if not equal to the above example. Please correct me if you disagree.
This doesn't seem right. When I raise in rank I should be rewarded by being able to get more of a bonus (by equipping 4 Silver Rings and 2 Silver Earrings for example) not penalized with less of a bonus.
There are other problems with this current system:
1) Empty accessory slots. I think the majority of players will agree they would prefer to be able to fill these empty slots with equipment.
2) Unused accessory points. Having 11/12 due to a mismatch of accessory slot costs feels like I am not optimizing my equipment to its fullest.
What's the big deal? So players get some extra bonuses from equipping more accessories. I think this is an acceptable cost in exchange for a huge relief to many players. Let's keep the focus of this game on having fun not being strict and enforcing limitations. Accessory sales will go up rewarding crafters and currently useless accessories (necklaces) will be more valuable. Also players will have more fun collecting all the best "bling" for their characters and their characters will be slightly more powerful when fighting all those monsters. Who doesn't want their characters to be more powerful?
Please remove this limitation. It's just not in the spirit of Final Fantasy.
Good points, yes. Another thing I want to point out is how the accessory slot restriction makes me waste inventory space. Let me explain.Please remove the accessory slot cost limitations.
Please!!!! I'm begging you.
This system does not make sense and is imbalanced.
At rank 30 I can either equip 4 Silver Rings (rank 28) for Accuracy +16
or
4 Brass Rings and 2 Brass Earrings (all rank 18 i believe) for Accuracy +12 and Evasion +6 which in my opinion is better if not equal to the above example. Please correct me if you disagree.
This doesn't seem right. When I raise in rank I should be rewarded by being able to get more of a bonus (by equipping 4 Silver Rings and 2 Silver Earrings for example) not penalized with less of a bonus...
As a MRD, I can either spec for tanking or spec for DD when in a party.
When I tank I wear: 2 Mythril Wristlets and 2 Brass Rings.
When I DD I wear: 4 Silver Rings
When I solo I wear: 2 Copper Wristlets and 4 Brass Rings.
This has led to me carrying around 12 items, when all I really should need to have are 2 Mythril Wristlets and 4 Silver Rings. It's hardly overpowered compared to the other three configurations I listed above, and it would be a lot easier to manage.
It doesn't make any sense that the optimized gear loadout for me is not comprised of high rank items, but rather of lower rank items.
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