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  1. #31
    Player
    Join Date
    Mar 2011
    Posts
    514
    SE ! Remove this crap system right now! It is an easy fix and should take one guy 10 minutes to do. Just highlight the code and press Delete! Done.
    (0)

  2. #32
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Please remove this.
    (0)

  3. #33
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    I can't believe someone was defending this wreck of a system. If the accessories make you overpowered then I dunno, MAKE SOME ACTUAL GAME BALANCING maybe?!

    We all see how little the game has balance and they're going to have to go through every stat anyway. Why not do all that work on a product that's fixed so that there's not always this annoying gaping hole of logic in it?

    Every single MMO gets stat changes all the time no matter how old they are. It's not something new an unheard of that shouldn't be messed with.
    (0)

  4. #34
    Player
    Abraxai's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    221
    Character
    Avacyn Moonsilver
    World
    Omega
    Main Class
    White Mage Lv 90
    I'm not defending the current system at all, I'm just saying there's pros and cons to taking the limitation away, of course with the proper and correct balancing it'd be amazing. But until that happens it SHOULD NOT happen. S'all I was saying. There's more important things, etc, etc.
    (0)

  5. #35
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I have been calling for the slot costs destruction ever since i started the game (when i equipped some jewelery). There was never any reason to have it. More Jewelry takes more inventory space anyways, so why not just let me wear what I have the inventory space for.
    (0)

  6. #36
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    SE please remove the cap so I can make a fortune on my GLD with all the accessories I will sell so everyone can fill every slot ^^
    (0)

  7. #37
    Player

    Join Date
    Mar 2011
    Posts
    49
    I'm for a change with this also.

    Do something to improve this when you can Yoshi!
    (0)

  8. #38
    Player
    Eva's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Eva Elixir
    World
    Gungnir
    Main Class
    Conjurer Lv 50
    Please remove the accessory slot cost limitations.

    Please!!!! I'm begging you.

    This system does not make sense and is imbalanced.

    At rank 30 I can either equip 4 Silver Rings (rank 28) for Accuracy +16

    or

    4 Brass Rings and 2 Brass Earrings (all rank 18 i believe) for Accuracy +12 and Evasion +6 which in my opinion is better if not equal to the above example. Please correct me if you disagree.

    This doesn't seem right. When I raise in rank I should be rewarded by being able to get more of a bonus (by equipping 4 Silver Rings and 2 Silver Earrings for example) not penalized with less of a bonus.

    There are other problems with this current system:

    1) Empty accessory slots. I think the majority of players will agree they would prefer to be able to fill these empty slots with equipment.

    2) Unused accessory points. Having 11/12 due to a mismatch of accessory slot costs feels like I am not optimizing my equipment to its fullest.

    What's the big deal? So players get some extra bonuses from equipping more accessories. I think this is an acceptable cost in exchange for a huge relief to many players. Let's keep the focus of this game on having fun not being strict and enforcing limitations. Accessory sales will go up rewarding crafters and currently useless accessories (necklaces) will be more valuable. Also players will have more fun collecting all the best "bling" for their characters and their characters will be slightly more powerful when fighting all those monsters. Who doesn't want their characters to be more powerful?

    Please remove this limitation. It's just not in the spirit of Final Fantasy.
    (3)

  9. #39
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Rentahamster View Post
    Let me fill all my slots with jewelry, it's more fun that way, and hardly game-breaking.
    I completely agree with this.
    (0)

  10. #40
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Eva View Post
    Please remove the accessory slot cost limitations.

    Please!!!! I'm begging you.

    This system does not make sense and is imbalanced.

    At rank 30 I can either equip 4 Silver Rings (rank 28) for Accuracy +16

    or

    4 Brass Rings and 2 Brass Earrings (all rank 18 i believe) for Accuracy +12 and Evasion +6 which in my opinion is better if not equal to the above example. Please correct me if you disagree.

    This doesn't seem right. When I raise in rank I should be rewarded by being able to get more of a bonus (by equipping 4 Silver Rings and 2 Silver Earrings for example) not penalized with less of a bonus...
    Good points, yes. Another thing I want to point out is how the accessory slot restriction makes me waste inventory space. Let me explain.

    As a MRD, I can either spec for tanking or spec for DD when in a party.

    When I tank I wear: 2 Mythril Wristlets and 2 Brass Rings.

    When I DD I wear: 4 Silver Rings

    When I solo I wear: 2 Copper Wristlets and 4 Brass Rings.

    This has led to me carrying around 12 items, when all I really should need to have are 2 Mythril Wristlets and 4 Silver Rings. It's hardly overpowered compared to the other three configurations I listed above, and it would be a lot easier to manage.

    It doesn't make any sense that the optimized gear loadout for me is not comprised of high rank items, but rather of lower rank items.
    (0)

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