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  1. #91
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ashgarth View Post
    So, after talking dozens of times in interviews and Q&A about inventory problems with all the new recipe materials, gear and jobs in 3.0 the solutions is...

    You can pay more retainers.

    So it's impossible to adds a few more spaces to the armoury chest or increase the retainer capacity but it seems that allowing us to basically pay twice as much per month is completely doable.
    Just posted a similar topic on reddit and was greeted with "its your fault you have no space"...so +1 signed .

    Also why the %#$^ should we have to pay for extra storage when we're already buying the game, expansion AND sub. Sorry SE but that is just not cool..i've been playing a PAY TO WIN MMO lately with the main emphasis on vanity, this MMO GIVES YOU THE PLAYER the option to do special quests in order to unlock more inventory space. No need to buy extra...for PAY TO WIN.
    (11)

  2. #92
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Raffounz View Post
    http://www.reddit.com/r/ffxiv/commen..._retainers_in/

    Seems japanese notes say more than 3 you need to pay...
    You should read the top comment.
    (2)

  3. #93
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by The_Last_Dragoon View Post
    In no way, shape, or form does any sane person need 1400 inventory slots of bank space. Having one extra glamour set for EVERY class (Weapon, Head, Chest, Legs, Feet, and Off-hand) results in the use of 147 inventory slots. Unless you enjoy keeping multiple dye versions of the exact same piece of gear, there is absolutely no way that you would ever need that much space, and neither does it give you any advantage over another player just because you happen to have every boot model in the game for your White Mage on hand at any time.
    ...right. So you farm a given dungeon for a given set (while leveling up), and you finally have the set after so many runs (well beyond the dungeon level). You're gonna throw it away because it's no longer relevant? You're gonna throw it away, because if you decide to want to glamour it again, you just farm the place again (when you'll have more important things to do)? Yeah, good luck with that. Having one extra glamour for each job is not the point in itself (you conviently forgot to count the accessories there, btw, but let's overlook that for now) - the point is having the stuff you may want to glamour. Because with the current system, that's the only way to do it. Sure, if you don't care about glamour, it's not an issue for you. That doesn't mean it's not an issue in general. And even though it might not be all that important, green (and blue) items provide quite a bit of advantage over even HQ crafted gear while leveling up. Again, some might not care, but others sure do.

    Quote Originally Posted by The_Last_Dragoon View Post
    The problem with this logic is that anyone can make 9 character alts in their own little free company and get 18 more retainers, totaling up to 360 more items for sale at once without paying a single dime. If it hasn't already broken the market board then it won't when people can do it on a single character. If anything, you're paying for the "convenience" of not having to log in & out to check your stalls.
    And that's already a problem in itself, yes. I certainly didn't argue that, nor do I think anyone else did. The increase of the retainer numbers only adds to it - if anything, I'd say this is even more infuriating with that in mind. And let's not forget you can't really conveniently exchange things between alts even if they're on the same server, this just takes care of that as well, since you won't have to.

    Quote Originally Posted by The_Last_Dragoon View Post
    You do realize you have to gear, level, and manage all of those retainers, right? Not only is this a massive undertaking in it's own right, but retainers NEVER return with relevant gear or items, and once again only benefits players who are trying desperately to get rare glamour gear like the unobtainables you mentioned. Considering that you're still severely limited by your Venture income, this doesn't make it pay to win in the slightest. Just because you "play different" doesn't mean you can go crying out on the forums and accuse a perfectly fine cash shop model of being pay to win. If you want a good example of "pay to win" look at Air Mech Arena on the PS4 where it's a competitive game that has it's best items behind a pay wall.
    Yeah, and you do realise that those who'll be taking advantage of this are the ones that can gear, level, and manage all of those retainers without a problem, right? Venture is dirt cheap, as someone already pointed out. Also, if your retainers have never brought back one relevant gear or item for you... you're doing something wrong. And excuse you, but I pay the same amount of money for my game as anyone else, I have as much right to "go crying out" here when I don't like something as anyone else has to whiteknight everything SE does - complacency never changed anything, and if we just cheer at everything, they'll never stop "testing the waters" of how far they can go with the extra charges. Air Mech Arena is an actual F2P game, unlike FFXIV - which is why SE doesn't dare putting the game's best equipment behind a pay wall. Or at least it hasn't yet; I'm not sure we're not on the road to that destination anymore.

    Quote Originally Posted by The_Last_Dragoon View Post
    You do realize that in order to implement such a system that they'd have to completely reprogram the way that the game works, right? Not to mention the dire effects it could have on the economy since they haven't been keeping track of the gear you're putting on up until now, so you'd see a spike in old content items that have no business being so pricey.
    You do realise (man, I'm getting tired of these) that it would do more good than harm on the long run, right? You do realise that it is their job to reprogram and tweak the game, whether that's daily maintenance or something completely new, for it to work properly, right? Most gear pieces that most people would want to use are already way too pricey on the market. Which is also why most people hold on to them once they acquire them. And holding on to them is only creating this admitted stress on the servers, storing so much character data - with the slew of new clothes and armours, that won't decrease. And with each new expansion, or even content patch, we're only getting more and more items. Not to even mention furnitures, especially timed (seasonal) ones, that most players can't even use, because well hey guess what, housing supply is nowhere near adequate either.


    All in all, it's the very principle itself that is offending - and if someone can't see that, regardless of how it might or might not affect them, they need to open their eyes (or if they don't want to, then they're just ignorant). At the core of it, it's paying extra for significantly more inventory space (as basic a f2p element as it can get) - in a game that's already subscription based to begin with. In a game that thrives on its "everything on one character" system, at that. Like it was also pointed out, many of us are here in a sub-based game to avoid such schemes.
    After being told countless times how difficult it would be to increase our inventories. Because of all the item data being so big. Because of that putting so much stress on the servers/network (in itself at least questionable in 2015, when pretty much nobody else seems to have issues with this). They pull a stunt like this, effectively revealing that it isn't a problem at all, they can very much do it. Just, y'know, pay more money on top of your subscription fee. Because all the sites don't report, time after time, how successful and profitable the game has been otherwise, anyway.
    But whatever, keep on saying how irrelevant, or even awesome, this is; enjoy the comfort of your ignorance.
    (21)

  4. #94
    Player
    The_Last_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gresham, OR
    Posts
    744
    Character
    Renabi Rena
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by BreathlessTao View Post
    Snip
    So to sum it all up you literally want everything in the game because you never know when you may need it (and yeah, I left out the accessories because any class can wear any ring, so most normal people who have extremely disposable income maybe have 5 or so accessories that aren't able to go into the Armoire that they use to glamour), you have a distinct paranoia and distrust for any authority that hinders you in your goal to get everything, and the fact that you think everything can and should happen at the drop of a hat to appeal to your view of the world. I can just see you on your Culinarian now:



    Jokes aside, most MMOs that allow you to buy inventory space severely restrict said inventory space to the point where even an economically sound player would need more space. In FFXIV's case it is indeed a significant amount of space, but it's also an extremely excessive amount. It's perfectly fair that if you want to have that excessive space that you pay for it, and since it's only $2 a month per retainer I can scarcely believe you're this up in arms at it since it's obviously not something that the average player would ever even consider paying for. If SE actually takes your complaints to heart you must realize their solution won't be to give you 8 free retainers, it will be to once again limit it to 2 without even the option of additional retainers.

    Quote Originally Posted by BreathlessTao View Post
    All in all, it's the very principle itself that is offending - and if someone can't see that, regardless of how it might or might not affect them, they need to open their eyes (or if they don't want to, then they're just ignorant)
    (4)

  5. #95
    Player
    SakuraMidori's Avatar
    Join Date
    May 2015
    Posts
    557
    Character
    Sakura Kinakina
    World
    Balmung
    Main Class
    Paladin Lv 80
    Hmm pay or trash stuff i may want later on? https://youtu.be/fD76_5ZIol0 plz don't make me beg
    (0)

  6. #96
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    This is the problem when game developers think they are the marketing department, they stop trying to make a good game and start trying to make the most efficient money vaccuum.

    To add 3 new jobs to an already suffering inventory space and not give us any more free storage is just pathetic.
    (12)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  7. #97
    Player
    RainieHana's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    73
    Character
    Pan Cake
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    While for most players, the original 2 retainers is enough to hold everything they need, some people (such as myself) have trouble just sticking to 4 retainers. I have 2 retainers holding my glamours (with dyes and prisms), 1 retainer holding HQ mats only, and the other retainer holding all other mats - and all of them are 170~/175 items. The extra 3 or 4 on the mog station would be perfect for me, and I find them quite cheap for what they are. But I can also understand players not wanting to have to pay irl money to have more space, incoming 'P2W'.
    (1)

  8. #98
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    I don't buy the excuse that increasing server-side data like this should mean having to pay this much more... and I'll explain why:

    Right now there are two subscription options: Basic and Full.
    - Basic gets you 1 character per server with a max of 8 characters across all servers
    - Full gets you 8 characters per server with a max of 40(?) characters across all servers

    Full costs $3 more per month than Basic.

    So eight characters with two retainers each would be 16 retainers (no additional ones purchased) for $3/month over the Basic price. That's an absolute TON of extra data compared to just a bunch of retainers on a single character. Besides all the retainer data, it's also full character data for seven additional characters. But adding 6 retainers to a Basic account doubles the subscription fee? Nope. I don't buy it.

    Furthermore because we can't share inventories or mail between alts outside of some personal FC shenanigans (which precludes you from joining an FC to pull off), we don't even have the choice to pay for the more efficient option to expand inventory space. All this ostensibly to curb rmt activities.... yeah that's going really well.

    So no. If these end up doubling the sub fee for Basic-level players, it's just greed. There's no technical reason for this that makes any sense at all. SE just wants more money from you and they've figured out how to get it.

    Not even free-to-play games charge you MONTHLY for your expanded inventory space.
    (24)

  9. #99
    Player
    WHS's Avatar
    Join Date
    Dec 2011
    Posts
    610
    Character
    Lord Rulkar
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Hustensaft View Post
    Then they should've designed a system that is more manageable on the data side... A retainer alone equals a close to full character data thanks to appeareance and ventures.

    There are various ways that are less storage intensive then retainers:
    - Allow more (or better all) gear in Armoire.
    - Craft Mat Tab - Save ItemID and Amount. (Look GW2)
    - Higher Stack Size for Crafting Mats (WoW increased most crafting items from 99 to 250)
    This guy gets it. As we stand right now if we do not want to pay for more space to be a crafter you almost have to farm every time you need to make something. Sounds silly but to have mats on hand speeds up that process considerably. Now having to gather each time for stuff is gonna be a even bigger time sink. At least allow higher stack numbers geez.
    (4)

  10. #100
    Player
    WHS's Avatar
    Join Date
    Dec 2011
    Posts
    610
    Character
    Lord Rulkar
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Callinon View Post
    There's no technical reason for this that makes any sense at all. SE just wants more money from you and they've figured out how to get it.

    Not even free-to-play games charge you MONTHLY for your expanded inventory space.
    I don't want to pay either but there is a technical reason. Server side refresh / save ratios. What I mean is how often the serves save data. i don't think it's really a space issue on the servers as it is how many times per minute a save is made on the complete characters set of data. Just having more than one character which you can only log onto one a time btw, does not change this formula much. Having a character with large amount of storage to refresh does.
    (0)

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