Quote Originally Posted by Risvertasashi View Post
Well... WD is amazing, but to continue with the T13 example: Rouse + WD alone won't heal people up in time for Rage. Or in T12, it's uptime is not sufficient to heal through the p3 Flames of Rebirth spam (Although when it is up, it's very nice).

I really don't like HP/S as expressed by parsers because it doesn't represent things like that. (And using HoTs always makes the overheal counters shoot up...)
Quote Originally Posted by UOdhn View Post
While true, do keep in mind that HPS is a misconceptualized value. HPS is near meaningless so long as the party has enough HP to survive whatever the next mechanic might be. Whether it comes from one or the other is also meaningless. I suppose the only way HPS may be useful is when it is compared to Overhealing. Even if a SCH can do 1.2k HPS with 150 DPS contributions, if they're overhealing by quite a bit, does it really matter? So long as your healers are working together as a team (which they should be), shenanigans could be had regardless.
Quite right, both of you. HPS isn't a good gauge of a healer to be perfectly fair. However it's a very good gauge of determine a healer's healing potential. If WHM is tooted for raw healing, there's no way a SCH should ever be able to match a WHM in raw HPS when both of them are playing properly. Unfortunately and sadly, this doesn't seem to be the case.