Healing. It causes me a lot of stress to think everybody is gonna die and will be all my fault.![]()
Healing. It causes me a lot of stress to think everybody is gonna die and will be all my fault.![]()

DPS is my worst - can't seem to keep up with the rotations and take note of mechanics all at once.
I am very comfortable with tanking though except for Praetorium and CM - because I never knew the mechanics because I never had it not speed-ran.
I can heal anytime, anywhere.
In this game...baaaaaaard. Most boring class ever...
In general - melee dps. Just not my thing. I'm a dedicated healer and sometimes magic dps!
CUL!!!!!! Has me travelling all around Erozea to make soup Dx
Tanking I think is my issue. This may just be me but its the one job everyone expects you to be fully maxed out on gear and know the skills and dungeons. As a DPS, if you screw up its no big deal, may not even notice. Healers, well as long as no one dies your pretty safe, but as a tank if even one mob runs astray the entire team knows your screwed up in some way. I dunno, I don't mind tanking to a point, but doing it for my FC is a LOT better than doing it for randoms and I've yet to even try tanking any primals other than Ifrit normal.


If we're talking specifically about roles, then it would be DPS. The main reason being that it takes forever to even get into a group using the role, and once you're in you're basically spamming the same handful of skills for the entire duration, in the exact same order.
If we're talking about jobs, then I'm afraid Summoner and Warrior need to top the list. Summoner has been a huge let down for me due to it's incredibly weak pets. It doesn't feel like a summoning job, it just feels like a sapper with a turret. They don't even make use of the unique elemental properties of each summon. Warrior I dislike primarily because their main defensive skill is on the GCD (Inner Beast) and they lack support skills like Cover. Holmgang is no match for Invincible either.
I play most of my jobs just to keep up the variety, but those are the two I play the least.
Don't know... Because only have Bard lvl50.
Don't have enough time to lvl other class.
But I admit my bard skill just an average Bardie...



Melee, especially MNK. I hate it especially when mobs turn to do a random target attack, and just at that moment I press my key on a directional attack. Unpredictable, and so frustrating. Melee is so at the mercy of the tank, too. It's so obvious when you get a tank that has played melee before versus one that probably didn't even know there are positional attacks.
And it might be just me, but MNK feels so weak when forced to attack from the front, i.e. questing and soloing things like the hunting log etc.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
― Ernest Hemingway


Oh, I so know where you're coming from here. It's for this reason I do my upmost to keep bosses as still as possible when we have melee in the group. It annoys me to no end when people run around and change the boss direction every few seconds.
Tip for those kinds of tanks. If you're moving to avoid a conal AoE or similar, move BACK to the pointy end of the targeting circle immediately after the attack fires. You can almost always get back to your original spot before the boss moves to face you! The less the beast moves, the easier it is for the DPS and the quicker the boss will die!
It's a toss up between SMN and SCH for me. Micromanaging a pet on a console feels like junk. These are the two jobs where there are too many buttons or macros required for the console to handle. I play them when I feel like being just as bad as everyone else.
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