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  1. #41
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Conradus View Post
    Everybody recalls getting destroyed by a bunny the first time they played. Remember, "No matter how powerful you are, somewhere in the world there is a rabbit that can kick your ass."
    Well, what i remember is the scream of this little damned minion.

    (3)

  2. #42
    Player
    Elladie's Avatar
    Join Date
    Oct 2012
    Location
    Limsa
    Posts
    488
    Character
    Elai Khatahdyn
    World
    Omega
    Main Class
    Scholar Lv 90
    XI didn't have a Duty Finder and people partied together for XP (6 man parties) in open world areas. There were 'dungeons' in the open world too - some were crazily terrifying if you weren't high level XD - and just getting to the place your party was at could mean dicing with death several times! The only instanced fights were the story fights really. But even then the party composition was down to the players; there was no 'you can't go in, you ain't got a tank'. Not that you would go in without a tank of course. And jobs came and went in fashion. I remember times when TP burns were a thing; poor WHMs never got a look-in because all TP burns wanted RDMs. It was very different from XIV. Don't get me wrong, I love XIV, but I miss those epic dunes parties sometimes!
    (2)

  3. #43
    Player
    SaitoHajime's Avatar
    Join Date
    Aug 2013
    Posts
    356
    Character
    Saito Hajime'
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by File2ish View Post
    Kinda depended on where you were and what you were doing. I recall getting destroyed by a bunny the first time I played FFXI. And later on being unable to do certain BCNMs without a proper tank.
    Jaggedy eared jack says hello.
    (0)

  4. #44
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,888
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Nightmare Bunnies in Dynamis Buburu *shudder*
    (0)

  5. #45
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by File2ish View Post
    Well Ninjas were never meant to be tanks, the players just found out they could abuse Utsusemi lol. The game wasn't balanced at all.
    Just like the SMN healers because of the sick MP pool SMNs had, and don't bring up balance to DRGs XD At least they changed wyvern from a 2hr ability.

    But with XI you had to find the right job that you enjoyed, my fave was always DNC main. But due to SEs screwed up idea of balance, too many jobs where excluded due to FOTMS. Depending on which job you wanted to level, you could be literally waiting days shouting for an XP party. Also XP didnt scale, so it took a very long time to level up. A days worth of XP could be easily lost through dieing.

    But FFXI is an acquired taste, you will either love it or outright hate it. More so if you find the right/wrong job. Albeit now it is a lot less stressful to level up than it ever was. As much of the content can be done solo with trusts.
    (0)
    Last edited by Sapphic; 06-15-2015 at 09:19 AM.

  6. #46
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Elladie View Post
    There were 'dungeons' in the open world too - some were crazily terrifying if you weren't high level XD - and just getting to the place your party was at could mean dicing with death several times!
    Also the dungeons themselves weren't simple "one hallway, point A to B". There were side ways, traps (Castle Oztroja had trap switches and Garlaige Citadel had the holes dropping you further down into higher level areas), and even Castle Zvahl had teleport puzzles. Basically a big zone in itself.
    (1)

  7. #47
    Player
    Terrini's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,327
    Character
    Terrini Littlebottom
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sapphic View Post
    But with XI you had to find the right job that you enjoyed, my fave was always DNC main. But due to SEs screwed up idea of balance, too many jobs where excluded due to FOTMS. Depending on which job you wanted to level, you could be literally waiting days shouting for an XP party. Also XP didnt scale, so it took a very long time to level up. A days worth of XP could be easily lost through dieing.
    And this here is the reason I never got past Level 10 Rogue.
    (0)
    ~Terra-chan~

  8. #48
    Player
    Waffilicious's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    235
    Character
    Fabian Wafflemeister
    World
    Adamantoise
    Main Class
    Pugilist Lv 60
    Things i miss about ffxi: Community, the sense of partying with people getting to know them (reputation was a lot in there, so you see less douches), Airship and Ship calendars, as weird as it sounds I miss the sensation of "Oh crap i have only 2 min to get inside the airship, hey npc TAKE MY MONEY GOTTA RUN" and missing the airship by one step/entering the airship just in the nick of time, it made the world feel alive. Danger in the maps, i mean it was thrillin trying to sneak through places, right now mobs are so weak that the aggro was an annoyance in ffxi they where very strong and you feared aggro so it wasn't annoying. Maat battle, as far as i know people loved/hated the fight it was hard as hell a lot of preparation but it made you feel acomplished. And as another post said, the pride of having a drop which you worked for and not to drop it in the next patch.
    Play online music and the sound of logging in just for nostalgia.

    Things i don't miss: hours and hours of shouting for pt. the exp loss srsly after this game i really don't want exp loss. The waiting for 5 years for 1 drop of dynamis because you had very bad luck at lotting. and after this game the slow pace of fights, i mean before i could fall asleep for 3 min and see the pt going normaly nothing went bad.
    PS limitations.
    (3)
    Last edited by Waffilicious; 06-15-2015 at 10:17 AM. Reason: corrected some things added others

  9. #49
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Waffilicious View Post
    Things i miss about ffxi:
    I just think its a shame the kept console support for so long with FFXI, or at least moved to newer consoles PS3 for example. Then they could have taken it to a new level, improved graphics, UI, new mob models, because like killing the same model rabbits and bats is so much fun :P

    Now they are dropping console support they arent continuing major support, aka no more content after RoV.

    Being truthful there was a helluva lot of drama among end game LSs in FFXI, a lot of favoritism among them too where a select few got the rest of the LS to "work" for them, eg farming dynamis.

    Quote Originally Posted by ErikMynhier View Post
    Some players may no know how lucky they are thatffxiv has universal teleports... I dont know about you all but I made my fortune in the early years as a WHM port-taxi.
    Now FFXI has more ways of TPiing around than FFXIV XD
    (0)
    Last edited by Sapphic; 06-15-2015 at 10:17 AM.

  10. #50
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Some players may no know how lucky they are thatffxiv has universal teleports... I dont know about you all but I made my fortune in the early years as a WHM port-taxi.
    (2)

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